Description
I started using Math Bingo to review last year in my classroom and it has been great! Each BINGO board has 24 essential concepts from sixth grade math. I usually group two or three units together in one game and it has provided a fun whole-class review.
This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.
I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.
When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)
I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:
1. Ratios and Operations
2. Numbers and Coordinate Graphs
3. Properties and Expressions
4. Equations and Inequalities
5. Geometry
6. Statistics
You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!
**Leave Feedback after your purchase to earn TpT credits!!**
Common Core:
CCSS.MATH.CONTENT.6.EE.A.2
Write, read, and evaluate expressions in which letters stand for numbers.
CCSS.MATH.CONTENT.6.EE.A.2.A
Write expressions that record operations with numbers and with letters standing for numbers. For example, express the calculation "Subtract y from 5" as 5 - y.
CCSS.MATH.CONTENT.6.EE.A.2.B
Identify parts of an expression using mathematical terms (sum, term, product, factor, quotient, coefficient); view one or more parts of an expression as a single entity. For example, describe the expression 2 (8 + 7) as a product of two factors; view (8 + 7) as both a single entity and a sum of two terms.
CCSS.MATH.CONTENT.6.EE.A.2.C
Evaluate expressions at specific values of their variables. Include expressions that arise from formulas used in real-world problems. Perform arithmetic operations, including those involving whole-number exponents, in the conventional order when there are no parentheses to specify a particular order (Order of Operations). For example, use the formulas V = s3 and A = 6 s2 to find the volume and surface area of a cube with sides of length s = 1/2.
CCSS.MATH.CONTENT.6.EE.A.3
Apply the properties of operations to generate equivalent expressions. For example, apply the distributive property to the expression 3 (2 + x) to produce the equivalent expression 6 + 3x; apply the distributive property to the expression 24x + 18y to produce the equivalent expression 6 (4x + 3y); apply properties of operations to y + y + y to produce the equivalent expression 3y.
Common Core Math Games - "Math BINGO" Properties & Expressions by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.
I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.
When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)
I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:
1. Ratios and Operations
2. Numbers and Coordinate Graphs
3. Properties and Expressions
4. Equations and Inequalities
5. Geometry
6. Statistics
You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!
**Leave Feedback after your purchase to earn TpT credits!!**
Common Core:
CCSS.MATH.CONTENT.6.EE.A.2
Write, read, and evaluate expressions in which letters stand for numbers.
CCSS.MATH.CONTENT.6.EE.A.2.A
Write expressions that record operations with numbers and with letters standing for numbers. For example, express the calculation "Subtract y from 5" as 5 - y.
CCSS.MATH.CONTENT.6.EE.A.2.B
Identify parts of an expression using mathematical terms (sum, term, product, factor, quotient, coefficient); view one or more parts of an expression as a single entity. For example, describe the expression 2 (8 + 7) as a product of two factors; view (8 + 7) as both a single entity and a sum of two terms.
CCSS.MATH.CONTENT.6.EE.A.2.C
Evaluate expressions at specific values of their variables. Include expressions that arise from formulas used in real-world problems. Perform arithmetic operations, including those involving whole-number exponents, in the conventional order when there are no parentheses to specify a particular order (Order of Operations). For example, use the formulas V = s3 and A = 6 s2 to find the volume and surface area of a cube with sides of length s = 1/2.
CCSS.MATH.CONTENT.6.EE.A.3
Apply the properties of operations to generate equivalent expressions. For example, apply the distributive property to the expression 3 (2 + x) to produce the equivalent expression 6 + 3x; apply the distributive property to the expression 24x + 18y to produce the equivalent expression 6 (4x + 3y); apply properties of operations to y + y + y to produce the equivalent expression 3y.
Common Core Math Games - "Math BINGO" Properties & Expressions by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
Common Core Math Games - "Math BINGO" Properties & Expressions - 6th Grade
The Math Station
1.1k Followers
$3.00
Highlights
Digital downloads
Grades
6th - 8th
Subjects
Standards
CCSS6.EE.A.2
CCSS6.EE.A.2a
CCSS6.EE.A.2b
Tags
Pages
18
Teaching Duration
45 minutes
Description
I started using Math Bingo to review last year in my classroom and it has been great! Each BINGO board has 24 essential concepts from sixth grade math. I usually group two or three units together in one game and it has provided a fun whole-class review.
This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.
I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.
When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)
I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:
1. Ratios and Operations
2. Numbers and Coordinate Graphs
3. Properties and Expressions
4. Equations and Inequalities
5. Geometry
6. Statistics
You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!
**Leave Feedback after your purchase to earn TpT credits!!**
Common Core:
CCSS.MATH.CONTENT.6.EE.A.2
Write, read, and evaluate expressions in which letters stand for numbers.
CCSS.MATH.CONTENT.6.EE.A.2.A
Write expressions that record operations with numbers and with letters standing for numbers. For example, express the calculation "Subtract y from 5" as 5 - y.
CCSS.MATH.CONTENT.6.EE.A.2.B
Identify parts of an expression using mathematical terms (sum, term, product, factor, quotient, coefficient); view one or more parts of an expression as a single entity. For example, describe the expression 2 (8 + 7) as a product of two factors; view (8 + 7) as both a single entity and a sum of two terms.
CCSS.MATH.CONTENT.6.EE.A.2.C
Evaluate expressions at specific values of their variables. Include expressions that arise from formulas used in real-world problems. Perform arithmetic operations, including those involving whole-number exponents, in the conventional order when there are no parentheses to specify a particular order (Order of Operations). For example, use the formulas V = s3 and A = 6 s2 to find the volume and surface area of a cube with sides of length s = 1/2.
CCSS.MATH.CONTENT.6.EE.A.3
Apply the properties of operations to generate equivalent expressions. For example, apply the distributive property to the expression 3 (2 + x) to produce the equivalent expression 6 + 3x; apply the distributive property to the expression 24x + 18y to produce the equivalent expression 6 (4x + 3y); apply properties of operations to y + y + y to produce the equivalent expression 3y.
Common Core Math Games - "Math BINGO" Properties & Expressions by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.
I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.
When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)
I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:
1. Ratios and Operations
2. Numbers and Coordinate Graphs
3. Properties and Expressions
4. Equations and Inequalities
5. Geometry
6. Statistics
You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!
**Leave Feedback after your purchase to earn TpT credits!!**
Common Core:
CCSS.MATH.CONTENT.6.EE.A.2
Write, read, and evaluate expressions in which letters stand for numbers.
CCSS.MATH.CONTENT.6.EE.A.2.A
Write expressions that record operations with numbers and with letters standing for numbers. For example, express the calculation "Subtract y from 5" as 5 - y.
CCSS.MATH.CONTENT.6.EE.A.2.B
Identify parts of an expression using mathematical terms (sum, term, product, factor, quotient, coefficient); view one or more parts of an expression as a single entity. For example, describe the expression 2 (8 + 7) as a product of two factors; view (8 + 7) as both a single entity and a sum of two terms.
CCSS.MATH.CONTENT.6.EE.A.2.C
Evaluate expressions at specific values of their variables. Include expressions that arise from formulas used in real-world problems. Perform arithmetic operations, including those involving whole-number exponents, in the conventional order when there are no parentheses to specify a particular order (Order of Operations). For example, use the formulas V = s3 and A = 6 s2 to find the volume and surface area of a cube with sides of length s = 1/2.
CCSS.MATH.CONTENT.6.EE.A.3
Apply the properties of operations to generate equivalent expressions. For example, apply the distributive property to the expression 3 (2 + x) to produce the equivalent expression 6 + 3x; apply the distributive property to the expression 24x + 18y to produce the equivalent expression 6 (4x + 3y); apply properties of operations to y + y + y to produce the equivalent expression 3y.
Common Core Math Games - "Math BINGO" Properties & Expressions by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
Reviews
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Thank you!
thanks
Helpful resource.
A little too wordy for my students
I wish the calling cards were larger. Definitely needed a bit of scaffolding but it was challenging in a good way!
super fun
Fun activity.
Great
Questions & Answers
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Standards
to see state-specific standards (only available in the US).
CCSS6.EE.A.2
Write, read, and evaluate expressions in which letters stand for numbers.
CCSS6.EE.A.2a
Write expressions that record operations with numbers and with letters standing for numbers. For example, express the calculation “Subtract 𝘺 from 5” as 5 - 𝘺.
CCSS6.EE.A.2b
Identify parts of an expression using mathematical terms (sum, term, product, factor, quotient, coefficient); view one or more parts of an expression as a single entity. For example, describe the expression 2 (8 + 7) as a product of two factors; view (8 + 7) as both a single entity and a sum of two terms.
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