I created this game for common core math stations on two-dimensional geometry. This focuses on identifying 2-D figures. It can be played individually, in partners, or groups of three or four.
It works perfectly in stations as it is easily differentiated. As my students are rotating from one station to the next, I can grab the stack of cards and remove some pairs to modify the game for a lower level group.
There are 36 cards included. This is enough two different 18-card games or three different 12-card games.
I have groups of four rotate through stations. At this station, the groups of four split into two partner pairs. When both partner pairs finish the match, they can trade and do the other half.
For best results, print on card stock and laminate before cutting apart. Student directions are included to use as a partner activity. I recommend laminating them to keep at the station.
Look out for this activity and many others in my eight grade bundles at a deep discount!!! Coming Soon!
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Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category. For example, all rectangles have four right angles and squares are rectangles, so all squares have four right angles.
Classify two-dimensional figures in a hierarchy based on properties.
Common Core Math Stations and Games - "Math Match" Geometry
by Kimberly Wasylyk
is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License