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Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
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Description

Dialogue Project | Scratch 3.0 Coding Lesson 2

The is the second lesson in a series of lessons for form a Scratch 3.0 coding unit. Students explore simple and concise instruction to computer programming and coding through a relevant and initiative environment that fosters creativity and builds strong computing skills.

This lesson is designed to be paired with:

In this lesson we take a look at the broadcast blocks to create a dialogue between sprites. You can use the broadcast blocks for more than dialogue, but creating conversation is a fun way for students to be introduced to a complex concept!

Students will comprehend that the broadcast block transmits a signal to all other sprites in the Scratch 3.0 Coding Project for the other sprites to receive and use. We compare it to a radio signal, in the sense that one signal can be listened to by multiple people riding in their cars at the same time. More than one sprite can use a broadcast, and broadcasts can be used for many, many things.

We also explore further the say ____________ for _____ secs block to allow sprites to speak to each other, as well as the wait ____ sec block.

Vocabulary and content includes:

  • Broadcasts
  • When I receive _______
  • Say _________for ____ ses
  • wait ____ secs
  • Show
  • Hide
  • Go To X____ Y____
  • Glide to X____ Y____ for _____ Seconds
  • Move ____ Steps
  • Turning _____ Degrees
  • Understanding that the Stage is a Coordinate plane
  • Sprite
  • Workspace
  • Toolbox
  • Script
  • Coding
  • Stage
  • Backdrop
  • Adding Sprites
  • Deleting Sprites
  • Costumes
  • Orienting Sprites
  • Adding Backdrops
  • Saving work
  • Finding previously created projects
  • Problem Solving

All Scratch 3.0 Coding videos:

- Intro.0 - The Basics | Introduction to Scratch 3.0 Coding

- Moving.1 | Introduction to Scratch 3.0 Coding

- Dialogue.2 | Introduction to Scratch 3.0 Coding

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Computer Coding with Scratch 3.0 Coding Lesson Plan 2 - Dialogue Project

Rated 5 out of 5, based on 1 reviews
5.0 (1 rating)
theThinkHub
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$2.00

Highlights

Digital downloads
Grades icon
Grades
1st - 8th
Pages
4
Teaching Duration
3 days

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Description

Dialogue Project | Scratch 3.0 Coding Lesson 2

The is the second lesson in a series of lessons for form a Scratch 3.0 coding unit. Students explore simple and concise instruction to computer programming and coding through a relevant and initiative environment that fosters creativity and builds strong computing skills.

This lesson is designed to be paired with:

In this lesson we take a look at the broadcast blocks to create a dialogue between sprites. You can use the broadcast blocks for more than dialogue, but creating conversation is a fun way for students to be introduced to a complex concept!

Students will comprehend that the broadcast block transmits a signal to all other sprites in the Scratch 3.0 Coding Project for the other sprites to receive and use. We compare it to a radio signal, in the sense that one signal can be listened to by multiple people riding in their cars at the same time. More than one sprite can use a broadcast, and broadcasts can be used for many, many things.

We also explore further the say ____________ for _____ secs block to allow sprites to speak to each other, as well as the wait ____ sec block.

Vocabulary and content includes:

  • Broadcasts
  • When I receive _______
  • Say _________for ____ ses
  • wait ____ secs
  • Show
  • Hide
  • Go To X____ Y____
  • Glide to X____ Y____ for _____ Seconds
  • Move ____ Steps
  • Turning _____ Degrees
  • Understanding that the Stage is a Coordinate plane
  • Sprite
  • Workspace
  • Toolbox
  • Script
  • Coding
  • Stage
  • Backdrop
  • Adding Sprites
  • Deleting Sprites
  • Costumes
  • Orienting Sprites
  • Adding Backdrops
  • Saving work
  • Finding previously created projects
  • Problem Solving

All Scratch 3.0 Coding videos:

- Intro.0 - The Basics | Introduction to Scratch 3.0 Coding

- Moving.1 | Introduction to Scratch 3.0 Coding

- Dialogue.2 | Introduction to Scratch 3.0 Coding

Follow me on twitter HERE!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
1
rating
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Rated 5 out of 5
April 1, 2019
Perfect fit with the Dialogue resource. - Thank you!
The STEM Center
(TPT Seller)
92 reviews

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