Computer Coding with Scratch 3.0 Coding Lesson Plan 2 - Dialogue Project

Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
Computer Coding with Scratch 3.0 Coding Lesson Plan 2  - Dialogue Project
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Dialogue Project | Scratch 3.0 Coding Lesson 2

The is the second lesson in a series of lessons for form a Scratch 3.0 coding unit. Students explore simple and concise instruction to computer programming and coding through a relevant and initiative environment that fosters creativity and builds strong computing skills.

This lesson is designed to be paired with:

In this lesson we take a look at the broadcast blocks to create a dialogue between sprites. You can use the broadcast blocks for more than dialogue, but creating conversation is a fun way for students to be introduced to a complex concept!

Students will comprehend that the broadcast block transmits a signal to all other sprites in the Scratch 3.0 Coding Project for the other sprites to receive and use. We compare it to a radio signal, in the sense that one signal can be listened to by multiple people riding in their cars at the same time. More than one sprite can use a broadcast, and broadcasts can be used for many, many things.

We also explore further the say ____________ for _____ secs block to allow sprites to speak to each other, as well as the wait ____ sec block.

Vocabulary and content includes:

  • Broadcasts
  • When I receive _______
  • Say _________for ____ ses
  • wait ____ secs
  • Show
  • Hide
  • Go To X____ Y____
  • Glide to X____ Y____ for _____ Seconds
  • Move ____ Steps
  • Turning _____ Degrees
  • Understanding that the Stage is a Coordinate plane
  • Sprite
  • Workspace
  • Toolbox
  • Script
  • Coding
  • Stage
  • Backdrop
  • Adding Sprites
  • Deleting Sprites
  • Costumes
  • Orienting Sprites
  • Adding Backdrops
  • Saving work
  • Finding previously created projects
  • Problem Solving

All Scratch 3.0 Coding videos:

- Intro.0 - The Basics | Introduction to Scratch 3.0 Coding

- Moving.1 | Introduction to Scratch 3.0 Coding

- Dialogue.2 | Introduction to Scratch 3.0 Coding

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Total Pages
4 pages
Answer Key
N/A
Teaching Duration
3 days
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