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Coordinate Plane Battleship Game - Google Slides Math Activity (All Quadrants)
Coordinate Plane Battleship Game - Google Slides Math Activity (All Quadrants)
Coordinate Plane Battleship Game - Google Slides Math Activity (All Quadrants)
Coordinate Plane Battleship Game - Google Slides Math Activity (All Quadrants)
Coordinate Plane Battleship Game - Google Slides Math Activity (All Quadrants)
Coordinate Plane Battleship Game - Google Slides Math Activity (All Quadrants)
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Description

Coordinate Graphing & Battleship – Interactive Google Slides Game (First Quadrant Only)

Make learning the coordinate plane an exciting game of strategy with this interactive Google Slides version of Battleship! Students will practice plotting and identifying ordered pairs in all 4 quadrants while trying to sink their opponent’s ships. Perfect for upper elementary and middle school math review, this activity combines skill-building with friendly competition.


✨ What’s Included:

  • Digital Battleship game board for each player: “My Battleships” board to place ships by marking coordinates with dots “Enemy Battleships” board to record hits and misses
  • Clear step-by-step directions (Slides 5–8) with visual examples
  • Color-coded markers: Green dots for hits, red X’s for misses
  • Example slides included showing boat placement and gameplay
  • Editable Google Slides format for easy online play


Skills Covered:

  • Identifying coordinates (x, y) in all 4 quadrants
  • Plotting points accurately on a coordinate grid
  • Associating negative numbers with moving left or down on a number line
  • Logical thinking and strategic gameplay
  • Recording and interpreting coordinate data


How It Works:

  1. Each player hides their five ships on their own grid (boats must be in consecutive coordinates).
  2. Players take turns calling out ordered pairs to guess ship locations.
  3. Record hits and misses on the “Enemy Battleships” grid using drag-and-drop markers.
  4. Keep playing until one player sinks all of the opponent’s ships!


Perfect For:

  • Math centers or partner activities
  • Indoor recess or review days
  • Digital learning and Google Classroom
  • Grades 4–6 (or as remediation for older students)


Teacher-Friendly Features:

  • No prep – ready to share instantly
  • Interactive, fun, and competitive
  • Works on Chromebooks and computers
  • Aligned with CCSS 5.G.A.1 (coordinate plane concepts)

Bring coordinate graphing to life with a fun twist on a classic game that students will beg to play again and again!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Coordinate Plane Battleship Game - Google Slides Math Activity (All Quadrants)

Rated 5 out of 5, based on 1 reviews
5.0 (1 rating)
So Much To SOLVE
11 Followers
$3.00

Highlights

Digital downloads
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Grades
4th - 6th
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Standards

Description

Coordinate Graphing & Battleship – Interactive Google Slides Game (First Quadrant Only)

Make learning the coordinate plane an exciting game of strategy with this interactive Google Slides version of Battleship! Students will practice plotting and identifying ordered pairs in all 4 quadrants while trying to sink their opponent’s ships. Perfect for upper elementary and middle school math review, this activity combines skill-building with friendly competition.


✨ What’s Included:

  • Digital Battleship game board for each player: “My Battleships” board to place ships by marking coordinates with dots “Enemy Battleships” board to record hits and misses
  • Clear step-by-step directions (Slides 5–8) with visual examples
  • Color-coded markers: Green dots for hits, red X’s for misses
  • Example slides included showing boat placement and gameplay
  • Editable Google Slides format for easy online play


Skills Covered:

  • Identifying coordinates (x, y) in all 4 quadrants
  • Plotting points accurately on a coordinate grid
  • Associating negative numbers with moving left or down on a number line
  • Logical thinking and strategic gameplay
  • Recording and interpreting coordinate data


How It Works:

  1. Each player hides their five ships on their own grid (boats must be in consecutive coordinates).
  2. Players take turns calling out ordered pairs to guess ship locations.
  3. Record hits and misses on the “Enemy Battleships” grid using drag-and-drop markers.
  4. Keep playing until one player sinks all of the opponent’s ships!


Perfect For:

  • Math centers or partner activities
  • Indoor recess or review days
  • Digital learning and Google Classroom
  • Grades 4–6 (or as remediation for older students)


Teacher-Friendly Features:

  • No prep – ready to share instantly
  • Interactive, fun, and competitive
  • Works on Chromebooks and computers
  • Aligned with CCSS 5.G.A.1 (coordinate plane concepts)

Bring coordinate graphing to life with a fun twist on a classic game that students will beg to play again and again!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
1
rating
All verified TPT purchases
Great resource
Rated 5 out of 5
June 30, 2026
Met expectations
Great value
Standards-aligned
My students loved playing battleship with each other! I love that it included all quadrants :)
Kelly G.
1,747 reviews • Illinois
Grades taught: 6th, 7th, 8th
Student populations: Emerging bilinguals
So Much To SOLVE
Response from
So Much To SOLVE
(TPT Seller)
Jul 1, 2026
Thank you for your feedback. This is definitely a favorite in our classroom. It promotes some friendly competition and positive student engagement.

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
Understand that positive and negative numbers are used together to describe quantities having opposite directions or values (e.g., temperature above/below zero, elevation above/below sea level, credits/debits, positive/negative electric charge); use positive and negative numbers to represent quantities in real-world contexts, explaining the meaning of 0 in each situation.
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