Description
A creative warm-up design activity where students invent a fictional animal (see the AI generated preview image as a quick go-to example for the purpose of this post only), research its needs, and design a habitat, helping them practice collaboration and design thinking before beginning the main project.
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Grades
5th - 9th
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Design an Animal Farm – STEAM Project-Based Learning UnitArt + Science + Math + Technology · Turn your students into designers, scientists, and planners with this engaging project-based learning unit! In this interdisciplinary STEAM project, students research animal habitats, apply math concepts suc
Price $21.60Original Price $24.00Save $2.40
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Description
A creative warm-up design activity where students invent a fictional animal (see the AI generated preview image as a quick go-to example for the purpose of this post only), research its needs, and design a habitat, helping them practice collaboration and design thinking before beginning the main project.
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
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