Description
Students will have a great time trading game cards and scanning QR codes while solving problems with decimals.
The Round Royal Kingdom Game should be played as a team game before students work in small groups. This allows you to demonstrate how to set up the game, scan QR codes, and more. It might take more than one class period to finish the game. A scorecard is provided for players or teams to record their results so they can pick up where they left off at a later time.
All problems align with the 5th-grade Common Core State Standards. QR codes are included on 48 task cards to add more excitement to the game.
Your students may play the game with or without using the QR codes. In case your students do not have access to an electronic device with a QR code reader, I have included an answer key/instruction sheet to play the game. To use the QR codes, you will need to download a QR code reader app to your students’ electronic devices. The device must also have a camera.
If you wish for your students not to play the game, they can solve the decimal problems on the task cards and check their answers using the QR codes or the answer key.
Included:
48 total task cards
Set 1 (24 task cards) skills include: 6 different card designs
- Read and write decimals to thousandths in standard form, word form, and expanded form
- Round decimals
- Order decimals
- Identify place value
Set 2 (24 task cards) skills include: 6 different card designs (same designs as set 1)
- Multiply and divide decimals by powers of 10.
- Add, subtract, multiply, and divide decimals.
The game can be played with both sets of task cards, but DO NOT mix the 2 sets of task cards. Students either play with the first set or the second set.
Game summary:
- Players collect and trade cards throughout the game.
- The first player to become king or queen of The Round Royal Kingdom.
- Each player picks a task card and solves the math problem on their paper. The math problems are simple problems to reinforce decimal skills. Players scan the QR code (or use the answer key) to check their answers and read instructions for their turn.
The instructions on the QR codes/instruction sheet will tell a player to:
- Pick staff member cards from the Kingdom or pick a wizard card from the Kingdom.
- Watch out for the wizard cards. There are good and bad wizard cards that will make players trade cards, take cards, etc.
- Staff member cards have point values of 50 points, 100 points, 150 points, 200 points, and 250 points.
- Staff member cards are traded for princes and princesses and then traded for a king or a queen.
Materials for the game - See preview
All task cards and game materials are available in both color and black/white.
- 6 cards of each of the 6 Round Royal staff members: (Animal Trainer, Groundskeeper, Housekeeper, Kitchen Helpers, Party Planner, Security)
- 9 wizard cards (good and bad wizards)
- 1 prince and 1 princess card
- 1 king and 1 queen card
- 24 task cards (set 1) containing the QR codes and 24 numbered task cards without the OR codes
- 24 task cards (set 2) containing the QR codes and 24 numbered task cards without the OR codes
- Answer keys/instruction sheets
- A detailed example of the game
- 1 Round Royal Kingdom board - optional
- A Player’s game board - optional
- A fictional story about the Round Royal Family - optional
- Scorecard - optional
Total cards needed for a group of 2 to 5 players or a class divided into teams:
- 53 trading cards (11 total pages) - cards are easy to cut out
- 24 task cards (6 pages) of either set 1 or set 2 - cards are easy to cut out
For more decimal fun, go to
- Pirate Games - This product includes 2 engaging pirate games and 1 worksheet.
- Decimal Worksheets -This product contains 6 funny riddles for your students to solve while solving decimal problems.
- Classified Ads - Students read the classified ads in The Daily Scoop to help them solve 42 word problems.
I hope your students enjoy The Round Royal Kingdom game!
Highlights
Description
Students will have a great time trading game cards and scanning QR codes while solving problems with decimals.
The Round Royal Kingdom Game should be played as a team game before students work in small groups. This allows you to demonstrate how to set up the game, scan QR codes, and more. It might take more than one class period to finish the game. A scorecard is provided for players or teams to record their results so they can pick up where they left off at a later time.
All problems align with the 5th-grade Common Core State Standards. QR codes are included on 48 task cards to add more excitement to the game.
Your students may play the game with or without using the QR codes. In case your students do not have access to an electronic device with a QR code reader, I have included an answer key/instruction sheet to play the game. To use the QR codes, you will need to download a QR code reader app to your students’ electronic devices. The device must also have a camera.
If you wish for your students not to play the game, they can solve the decimal problems on the task cards and check their answers using the QR codes or the answer key.
Included:
48 total task cards
Set 1 (24 task cards) skills include: 6 different card designs
- Read and write decimals to thousandths in standard form, word form, and expanded form
- Round decimals
- Order decimals
- Identify place value
Set 2 (24 task cards) skills include: 6 different card designs (same designs as set 1)
- Multiply and divide decimals by powers of 10.
- Add, subtract, multiply, and divide decimals.
The game can be played with both sets of task cards, but DO NOT mix the 2 sets of task cards. Students either play with the first set or the second set.
Game summary:
- Players collect and trade cards throughout the game.
- The first player to become king or queen of The Round Royal Kingdom.
- Each player picks a task card and solves the math problem on their paper. The math problems are simple problems to reinforce decimal skills. Players scan the QR code (or use the answer key) to check their answers and read instructions for their turn.
The instructions on the QR codes/instruction sheet will tell a player to:
- Pick staff member cards from the Kingdom or pick a wizard card from the Kingdom.
- Watch out for the wizard cards. There are good and bad wizard cards that will make players trade cards, take cards, etc.
- Staff member cards have point values of 50 points, 100 points, 150 points, 200 points, and 250 points.
- Staff member cards are traded for princes and princesses and then traded for a king or a queen.
Materials for the game - See preview
All task cards and game materials are available in both color and black/white.
- 6 cards of each of the 6 Round Royal staff members: (Animal Trainer, Groundskeeper, Housekeeper, Kitchen Helpers, Party Planner, Security)
- 9 wizard cards (good and bad wizards)
- 1 prince and 1 princess card
- 1 king and 1 queen card
- 24 task cards (set 1) containing the QR codes and 24 numbered task cards without the OR codes
- 24 task cards (set 2) containing the QR codes and 24 numbered task cards without the OR codes
- Answer keys/instruction sheets
- A detailed example of the game
- 1 Round Royal Kingdom board - optional
- A Player’s game board - optional
- A fictional story about the Round Royal Family - optional
- Scorecard - optional
Total cards needed for a group of 2 to 5 players or a class divided into teams:
- 53 trading cards (11 total pages) - cards are easy to cut out
- 24 task cards (6 pages) of either set 1 or set 2 - cards are easy to cut out
For more decimal fun, go to
- Pirate Games - This product includes 2 engaging pirate games and 1 worksheet.
- Decimal Worksheets -This product contains 6 funny riddles for your students to solve while solving decimal problems.
- Classified Ads - Students read the classified ads in The Daily Scoop to help them solve 42 word problems.
I hope your students enjoy The Round Royal Kingdom game!




