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EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6
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Description

Needing the perfect supplement for independent practice of place value, shapes, and fractions? Look no further! This resource directly matches the skills taught in module 6 of Eureka Math Squared.

Here is a list of the included games:

-2D Shape Attributes

-3D Shape Attributes

-Shape Making

-Composite Shapes

-Fractions

-Counting On

-Count the Tens

-Draw the Tens

-Adding Using Place Value

-Comparing Stories

-How Many More Stories

-Telling Time to the Half Hour

These pages are perfect for:

-Whole-group modeling

-Independent practice

-Partner games

In my classroom, we use these pages as games. I place each game in plastic page-protector and use a dry-erase marker to write. It works like a charm!

Please let me know if you have any questions!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

EM2 (Eureka Math Squared) Math Games - 1st Grade Module 6

Rated 5 out of 5, based on 3 reviews
5.0 (3 ratings)
Inspired in Primary
62 Followers
$5.00

Highlights

Digital downloads
Grades icon
Grades
1st - 2nd
Standards icon
Standards
Pages
14
Teaching Duration
2 months

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Needing the perfect supplement for independent practice of EM2 and Common Core math skills? Look no further! This resource directly matches the skills taught in first grade Eureka Math Squared. These pages are perfect for:-Whole-group modeling-Independent practice-Partner gamesIn my classroom, we us
Price $23.00Original Price $26.00Save $3.00
6

Description

Needing the perfect supplement for independent practice of place value, shapes, and fractions? Look no further! This resource directly matches the skills taught in module 6 of Eureka Math Squared.

Here is a list of the included games:

-2D Shape Attributes

-3D Shape Attributes

-Shape Making

-Composite Shapes

-Fractions

-Counting On

-Count the Tens

-Draw the Tens

-Adding Using Place Value

-Comparing Stories

-How Many More Stories

-Telling Time to the Half Hour

These pages are perfect for:

-Whole-group modeling

-Independent practice

-Partner games

In my classroom, we use these pages as games. I place each game in plastic page-protector and use a dry-erase marker to write. It works like a charm!

Please let me know if you have any questions!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 3 reviews
3
ratings
All verified TPT purchases
Math Resources
Rated 5 out of 5
November 10, 2025
Met expectations
Great value
Standards-aligned
This a nice resource to use that follows our curriculum!
Carrie K.
201 reviews
Grades taught: PreK, K, 1st, 2nd
Rated 5 out of 5
May 31, 2025
These are a great addition to the lessons we are teaching in Eureka squared.
Ashlee Anderson
(TPT Seller)
326 reviews
Grades taught: 1st
Rated 5 out of 5
March 2, 2025
This is a wonderful resource for my first grade students for practice.
Carrie K.
133 reviews
Grades taught: 1st

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Tell and write time in hours and half-hours using analog and digital clocks.
Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. Understand that in adding two-digit numbers, one adds tens and tens, ones and ones; and sometimes it is necessary to compose a ten.
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