TPT
Total:
$0.00
Engineering Task: Design a Roller Coaster
Share

Description

Engage your students in an authentic engineering design activity. In this lesson, students use the science content taught to build a roller coaster. Using simple, everyday materials, students apply the concepts of force and motion to create and test prototypes.

This product includes:

· Teacher background information on the engineering design process

· Complete directions for lesson implementation

· Engineering Planning Sheet for students

· Editable Budget Sheet

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Engineering Task: Design a Roller Coaster

Expand Learning Consultants
25 Followers
$5.00

Highlights

Digital downloads
Grades icon
Grades
2nd - 5th
Standards icon
Standards
Pages
16
Answer Key
Does not apply
Teaching Duration
2 hours

Description

Engage your students in an authentic engineering design activity. In this lesson, students use the science content taught to build a roller coaster. Using simple, everyday materials, students apply the concepts of force and motion to create and test prototypes.

This product includes:

· Teacher background information on the engineering design process

· Complete directions for lesson implementation

· Engineering Planning Sheet for students

· Editable Budget Sheet

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

This product has not yet been rated.
Rated 0 out of 5

Questions & Answers

Loading

Standards

to see state-specific standards (only available in the US).
NGSSK-2-ETS1-2
Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
NGSSK-2-ETS1-3
Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
NGSSK-2-ETS1-1
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
Loading