Description
πΊοΈ Literary Clue: Mystery at Mystwick Library β Figurative Language Game (Grades 3β5)
Something sinister has happened at Mystwick Library β and only your students can solve it!
Literary Clue is a free, browser-based mystery deduction game that makes figurative language unforgettable. Students take on the role of literary detectives, moving through seven enchanted library rooms β the Simile Suite, Metaphor Mansion, Idiom Inn, Alliteration Aisle, Personification Parlor, Onomatopoeia Observatory, and Hyperbole Hall β answering ELA questions to earn clues and eliminate suspects.
Inspired by the classic board game Clue, students must deduce WHO committed the literary crime, WHAT they used, and WHERE β all while mastering all seven major figurative language devices along the way.
β 140 questions across 3 difficulty levels (Easy / Medium / Hard)
β Solo mode (vs. AI detectives) or Multiplayer for up to 5 players
β Works on any device β Chromebook, tablet, laptop, or desktop
β Zero setup β no login, no account, completely free to play
β Built-in Reading Guide with definitions, examples, and YouTube videos for every device
This Teacher Guide includes standards alignment (CCSS), setup instructions, classroom strategies for 1:1, small group, and whole-class play, differentiation tips, discussion prompts, assessment ideas, a printable student notepad, and a print-and-cut desk reference card.
Your students won't even realize they're studying.
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Description
πΊοΈ Literary Clue: Mystery at Mystwick Library β Figurative Language Game (Grades 3β5)
Something sinister has happened at Mystwick Library β and only your students can solve it!
Literary Clue is a free, browser-based mystery deduction game that makes figurative language unforgettable. Students take on the role of literary detectives, moving through seven enchanted library rooms β the Simile Suite, Metaphor Mansion, Idiom Inn, Alliteration Aisle, Personification Parlor, Onomatopoeia Observatory, and Hyperbole Hall β answering ELA questions to earn clues and eliminate suspects.
Inspired by the classic board game Clue, students must deduce WHO committed the literary crime, WHAT they used, and WHERE β all while mastering all seven major figurative language devices along the way.
β 140 questions across 3 difficulty levels (Easy / Medium / Hard)
β Solo mode (vs. AI detectives) or Multiplayer for up to 5 players
β Works on any device β Chromebook, tablet, laptop, or desktop
β Zero setup β no login, no account, completely free to play
β Built-in Reading Guide with definitions, examples, and YouTube videos for every device
This Teacher Guide includes standards alignment (CCSS), setup instructions, classroom strategies for 1:1, small group, and whole-class play, differentiation tips, discussion prompts, assessment ideas, a printable student notepad, and a print-and-cut desk reference card.
Your students won't even realize they're studying.





