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First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned
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Description

**Please Note: These lessons are not exact copies of the E or ENY Lesson Script. This is my interpretation of these lessons using an I Do, We Do, You Do model. Each lesson has been backwards planned using the Exit Ticket to determine which skills should be emphasized. Learning Target, Concept Development I Do, We Do, You Do, Problem Set, and Exit Tickets are closely aligned to help your class succeed!**

Grade 1 Module 6 TOPICS D-G - Lessons 18-30

  • Individual PPT presentation for each lesson
  • Routines and Procedures for: Finding the Right Page, Sprints, Number Bond Dash, Application Problem, Problem Set Must Do Problems, and More.
  • Fluency Activities
  • Application Problem
  • Concept Development with I Do, We Do, You Do
  • Learning Target
  • Problem Set with Must Do Problems aligned with Exit Tickets
  • Reflection
  • Exit Ticket with Timer and Learning Target Review

Included in This Bundle:

Topic D: Varying Strategies for Adding to 100 - Lessons 18-19

Topic E: Identifying and Valuing Coins - Lessons 20-24

Topic F: Varied Problem Types within 20, Revisit Tape Diagrams - Lessons 25-27

Topic G: End of Year Experiences - Lessons 28-30

ALSO INCLUDED:

  • Center Options for End of Year Activities
  • Recap of Fluency Activities for Grade 1
  • Reflection Questions for End of Year Lesson
  • Extra Practice Worksheets for Lesson 17
  • Notes and Procedures for Routines and Setup
  • Sonic 2 Themed Module 6 Review

Student friendly version allows students to have gradual release of responsibility with I Do, We Do, You Do included.

Completely editable slides allow you to customize to fit the needs of your students. Please view in Slideshow mode, as animations and layered graphics can make template look odd in editing mode.

***Interactive White Board***

  • These slides are meant for use with an interactive white board, and have blank spaces for teacher modelling and student practice problems. Animations do not fill in all blanks automatically.
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

First Grade Math Module 6 Lessons 18-30 - Original Eureka Aligned

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Focus on 1st
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Highlights

Grades icon
Grades
1st
Standards icon
Standards
Pages
30+ Slides Per Lesson
Answer Key
Not Included
Teaching Duration
2 Weeks

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**Please Note: These lessons are not exact copies of the E or ENY Lesson Script. This is my interpretation of these lessons using an I Do, We Do, You Do model. Each lesson has been backwards planned using the Exit Ticket to determine which skills should be emphasized. Learning Target, Concept Develo
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SIMPLIFIED, STUDENT FRIENDLY LESSON SLIDES!**Please Note: These lessons are not exact copies of the E or ENY Lesson Script. This is my interpretation of these lessons using an I Do, We Do, You Do model. Each lesson has been backwards planned using the Exit Ticket to determine which skills should be
Price $68.00Original Price $72.00Save $4.00
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Description

**Please Note: These lessons are not exact copies of the E or ENY Lesson Script. This is my interpretation of these lessons using an I Do, We Do, You Do model. Each lesson has been backwards planned using the Exit Ticket to determine which skills should be emphasized. Learning Target, Concept Development I Do, We Do, You Do, Problem Set, and Exit Tickets are closely aligned to help your class succeed!**

Grade 1 Module 6 TOPICS D-G - Lessons 18-30

  • Individual PPT presentation for each lesson
  • Routines and Procedures for: Finding the Right Page, Sprints, Number Bond Dash, Application Problem, Problem Set Must Do Problems, and More.
  • Fluency Activities
  • Application Problem
  • Concept Development with I Do, We Do, You Do
  • Learning Target
  • Problem Set with Must Do Problems aligned with Exit Tickets
  • Reflection
  • Exit Ticket with Timer and Learning Target Review

Included in This Bundle:

Topic D: Varying Strategies for Adding to 100 - Lessons 18-19

Topic E: Identifying and Valuing Coins - Lessons 20-24

Topic F: Varied Problem Types within 20, Revisit Tape Diagrams - Lessons 25-27

Topic G: End of Year Experiences - Lessons 28-30

ALSO INCLUDED:

  • Center Options for End of Year Activities
  • Recap of Fluency Activities for Grade 1
  • Reflection Questions for End of Year Lesson
  • Extra Practice Worksheets for Lesson 17
  • Notes and Procedures for Routines and Setup
  • Sonic 2 Themed Module 6 Review

Student friendly version allows students to have gradual release of responsibility with I Do, We Do, You Do included.

Completely editable slides allow you to customize to fit the needs of your students. Please view in Slideshow mode, as animations and layered graphics can make template look odd in editing mode.

***Interactive White Board***

  • These slides are meant for use with an interactive white board, and have blank spaces for teacher modelling and student practice problems. Animations do not fill in all blanks automatically.
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
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Rated 5 out of 5
May 8, 2024
I loved this resource. It was amazing, I cant wait to get more resources.
Shontee' B.
1,059 reviews
Grades taught: 2nd
Student populations: Mild to severe disabilities

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Tell and write time in hours and half-hours using analog and digital clocks.
Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases:
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