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Game Design Unit 3 Chapter 1 Sample Lesson
Game Design Unit 3 Chapter 1 Sample Lesson
Game Design Unit 3 Chapter 1 Sample Lesson
Game Design Unit 3 Chapter 1 Sample Lesson
Game Design Unit 3 Chapter 1 Sample Lesson
Game Design Unit 3 Chapter 1 Sample Lesson
Game Design Unit 3 Chapter 1 Sample Lesson
Game Design Unit 3 Chapter 1 Sample Lesson
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Description

Description: This is the first lesson of a new chapter of 5 lessons in Unit 3 Introduction to Game Design. Lessons use Make Code Arcade to get students and teachers started making and programming games. Unit 3 shifts to JavaScript programming using Microsoft's Make Code Arcade Platform. This first chapter of lessons is made up of 5 Google form lessons. The lesson format includes warm ups, lessons, screenshots, animated GIFs, questions, file uploads for students to document work, and case studies with example solutions. The format allows students to work at their own pace and teachers to circulate around the room assisting individual students as needed.

Lessons in Chapter 1

  1. Initialization of variables
  2. Types of variables
  3. User Input
  4. Math expressions
  5. Operators

The lessons and Code Arcade Platform are great for introducing students to programming and building arcade games. These lessons and the Code Arcade platform work well with classrooms/students using chromebooks. Games can be downloaded and played on various hardware platforms after completion. Please visit MakeCode Hardware for a list of compatible hardware platforms.

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Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Game Design Unit 3 Chapter 1 Sample Lesson

AtomicBytesEdu
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FREE

Highlights

Digital downloads
Grades icon
Grades
6th - 12th
Teaching Duration
45 minutes

Description

Description: This is the first lesson of a new chapter of 5 lessons in Unit 3 Introduction to Game Design. Lessons use Make Code Arcade to get students and teachers started making and programming games. Unit 3 shifts to JavaScript programming using Microsoft's Make Code Arcade Platform. This first chapter of lessons is made up of 5 Google form lessons. The lesson format includes warm ups, lessons, screenshots, animated GIFs, questions, file uploads for students to document work, and case studies with example solutions. The format allows students to work at their own pace and teachers to circulate around the room assisting individual students as needed.

Lessons in Chapter 1

  1. Initialization of variables
  2. Types of variables
  3. User Input
  4. Math expressions
  5. Operators

The lessons and Code Arcade Platform are great for introducing students to programming and building arcade games. These lessons and the Code Arcade platform work well with classrooms/students using chromebooks. Games can be downloaded and played on various hardware platforms after completion. Please visit MakeCode Hardware for a list of compatible hardware platforms.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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