Description
Learning to Invent is a package of instructional materials for children in Grades K and 1. It is designed to be used by classroom teachers or extracurricular activity leaders who want to introduce young children to basic principles of inventing and design in a project-based format. The program includes an Introduction for teachers, six session guides, supplementary worksheets, an Inventor's Notebook, and a rubric and individual student score sheet for those who want to use the materials as part of an invention competition. The program has been developed by professionals with 25 years combined experience in the K-8 invention space.
K-1 Standards Met: Aligns to Common Core ELA, as well as NGSS and ISTE Technology Standards.
Included in Package:
Learning to Invent - Introduction
SESSION 1 – The Design Cycle
SESSION 2 – Problems and Solutions
SESSION 3 – Innovation and Originality
SESSION 4 – Build and Test
SESSION 5 – Display Boards
SESSION 6 – Oral Presentations
Inventor's Notebook
K-1 Rubric & Student Score Sheet
Learning to Invent Worksheets:
Design Cycle
SCAMP
Inventions Named after the Inventor
Inventions Named for What They Do
Inventions Named for What They Are Made Of
Inventions with Clever Names
How did They Improve It?
K-1 S2 Room Pictures: Find a Problem
Make it Better!
Highlights
Description
Learning to Invent is a package of instructional materials for children in Grades K and 1. It is designed to be used by classroom teachers or extracurricular activity leaders who want to introduce young children to basic principles of inventing and design in a project-based format. The program includes an Introduction for teachers, six session guides, supplementary worksheets, an Inventor's Notebook, and a rubric and individual student score sheet for those who want to use the materials as part of an invention competition. The program has been developed by professionals with 25 years combined experience in the K-8 invention space.
K-1 Standards Met: Aligns to Common Core ELA, as well as NGSS and ISTE Technology Standards.
Included in Package:
Learning to Invent - Introduction
SESSION 1 – The Design Cycle
SESSION 2 – Problems and Solutions
SESSION 3 – Innovation and Originality
SESSION 4 – Build and Test
SESSION 5 – Display Boards
SESSION 6 – Oral Presentations
Inventor's Notebook
K-1 Rubric & Student Score Sheet
Learning to Invent Worksheets:
Design Cycle
SCAMP
Inventions Named after the Inventor
Inventions Named for What They Do
Inventions Named for What They Are Made Of
Inventions with Clever Names
How did They Improve It?
K-1 S2 Room Pictures: Find a Problem
Make it Better!

