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Goblin Riddles: A Math Adventure
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Description

Goblin Riddle: A Magical Math Game for Addition & Multiplication

Bring adventure and excitement to your math classroom with Goblin Riddle, a fantasy-themed game that helps students practice addition, subtraction, multiplication, or division while having fun!

In this game, a tricky goblin hides secret numbers on magical cards. Students must use logic, problem-solving, and teamwork to solve the goblin’s riddles before their opponent does. This fast-paced, engaging game encourages mental math, strategic thinking, and friendly competition.

Perfect for:

  • Small groups or centers
  • Math review or enrichment
  • Grades 2–5 (or adaptable for younger or older students)

What’s included:

  • Step-by-step student directions (Lexile 540)
  • Teacher instructions with setup tips
  • Printable number cards
  • Fantasy-themed story introduction to hook students

Why teachers love it:

  • Easy to prep and play
  • Works for addition, multiplication, or mixed operations
  • Engages students with a fun, story-based theme
  • Promotes critical thinking and quick mental math

Transform your math centers into a magical adventure where students outsmart the goblin and solve riddles!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Goblin Riddles: A Math Adventure

The Word Hoard
6 Followers
$1.99

Highlights

Digital downloads
Grades icon
Grades
1st - 6th
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Standards

Description

Goblin Riddle: A Magical Math Game for Addition & Multiplication

Bring adventure and excitement to your math classroom with Goblin Riddle, a fantasy-themed game that helps students practice addition, subtraction, multiplication, or division while having fun!

In this game, a tricky goblin hides secret numbers on magical cards. Students must use logic, problem-solving, and teamwork to solve the goblin’s riddles before their opponent does. This fast-paced, engaging game encourages mental math, strategic thinking, and friendly competition.

Perfect for:

  • Small groups or centers
  • Math review or enrichment
  • Grades 2–5 (or adaptable for younger or older students)

What’s included:

  • Step-by-step student directions (Lexile 540)
  • Teacher instructions with setup tips
  • Printable number cards
  • Fantasy-themed story introduction to hook students

Why teachers love it:

  • Easy to prep and play
  • Works for addition, multiplication, or mixed operations
  • Engages students with a fun, story-based theme
  • Promotes critical thinking and quick mental math

Transform your math centers into a magical adventure where students outsmart the goblin and solve riddles!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Standards

to see state-specific standards (only available in the US).
Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. Understand that in adding two-digit numbers, one adds tens and tens, ones and ones; and sometimes it is necessary to compose a ten.
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
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