Description
Partner games are definitely one of my favorite ways to have my students practice science skills.Partner games are perfect for practicing science skills. Because there are only two students working together, both students are working, and none are left out. There is also instant accountability as the partners (when chosen appropriately) hold each other accountable.
Rules for Bounce Game:
Materials: Each player need about ten markers of one color and one copy of the game board
Number of Players: 2
Objective: To have the most squares covered by the end of the game.
Directions:
Roll a pair of dice, and determine the sum of the numbers rolled.
Find the number that matches the sum on the dice.
Answer or solve the problem.
Find the answer or solution in one of the squares.
Place your marker on the square.
Other Important Information:
If another player rolls the same sum as you and gets the answer correct, he or she may “bump” your marker and place his or her marker on the square.
You can protect your circle by rolling the same sum again and placing another marker on top of the existing one. Two markers on the same square by the same player will protect that player from being bounced.
Read all about my different types of Partner Games and Activities at
Highlights
Description
Partner games are definitely one of my favorite ways to have my students practice science skills.Partner games are perfect for practicing science skills. Because there are only two students working together, both students are working, and none are left out. There is also instant accountability as the partners (when chosen appropriately) hold each other accountable.
Rules for Bounce Game:
Materials: Each player need about ten markers of one color and one copy of the game board
Number of Players: 2
Objective: To have the most squares covered by the end of the game.
Directions:
Roll a pair of dice, and determine the sum of the numbers rolled.
Find the number that matches the sum on the dice.
Answer or solve the problem.
Find the answer or solution in one of the squares.
Place your marker on the square.
Other Important Information:
If another player rolls the same sum as you and gets the answer correct, he or she may “bump” your marker and place his or her marker on the square.
You can protect your circle by rolling the same sum again and placing another marker on top of the existing one. Two markers on the same square by the same player will protect that player from being bounced.
Read all about my different types of Partner Games and Activities at




