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Input - Output Engaging Introductory Game
Input - Output Engaging Introductory Game
Input - Output Engaging Introductory Game
Input - Output Engaging Introductory Game
Input - Output Engaging Introductory Game
Input - Output Engaging Introductory Game
Input - Output Engaging Introductory Game
Input - Output Engaging Introductory Game
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Description

This game is centered around students being able to apply a rule to an input to create an output. Students are given a rule and must find their matching partner. The only prep is to cut out a set of cards for each student. The student should receive one card from each color.

Project the slides and read the directions to the game with the students. You have the option to let students solve at their desk first, or for them to use mental math. This resource is great because it can be reused in multiple ways.

It can be used as:

  • a station where students are given the rule printed, and they have to created matching inputs and outputs based on the rule
  • flashcards for students to quiz each other
  • a tool for students to create their own input-output tables
  • many more possibilities!!!

If you have any questions or comments, feel free to message me. Check out my page for more math resources!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Input - Output Engaging Introductory Game

Shirley Learning
5 Followers
$3.00

Highlights

Digital downloads
Grades icon
Grades
3rd - 6th
Standards icon
Standards
Pages
21

Description

This game is centered around students being able to apply a rule to an input to create an output. Students are given a rule and must find their matching partner. The only prep is to cut out a set of cards for each student. The student should receive one card from each color.

Project the slides and read the directions to the game with the students. You have the option to let students solve at their desk first, or for them to use mental math. This resource is great because it can be reused in multiple ways.

It can be used as:

  • a station where students are given the rule printed, and they have to created matching inputs and outputs based on the rule
  • flashcards for students to quiz each other
  • a tool for students to create their own input-output tables
  • many more possibilities!!!

If you have any questions or comments, feel free to message me. Check out my page for more math resources!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Standards

to see state-specific standards (only available in the US).
Interpret a multiplication equation as a comparison, e.g., interpret 35 = 5 × 7 as a statement that 35 is 5 times as many as 7 and 7 times as many as 5. Represent verbal statements of multiplicative comparisons as multiplication equations.
Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself. For example, given the rule “Add 3” and the starting number 1, generate terms in the resulting sequence and observe that the terms appear to alternate between odd and even numbers. Explain informally why the numbers will continue to alternate in this way.
Look for and make use of structure. Mathematically proficient students look closely to discern a pattern or structure. Young students, for example, might notice that three and seven more is the same amount as seven and three more, or they may sort a collection of shapes according to how many sides the shapes have. Later, students will see 7 × 8 equals the well remembered 7 × 5 + 7 × 3, in preparation for learning about the distributive property. In the expression 𝑥² + 9𝑥 + 14, older students can see the 14 as 2 × 7 and the 9 as 2 + 7. They recognize the significance of an existing line in a geometric figure and can use the strategy of drawing an auxiliary line for solving problems. They also can step back for an overview and shift perspective. They can see complicated things, such as some algebraic expressions, as single objects or as being composed of several objects. For example, they can see 5 – 3(𝑥 – 𝑦)² as 5 minus a positive number times a square and use that to realize that its value cannot be more than 5 for any real numbers 𝑥 and 𝑦.
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