Description
This resource is fantastic for encouraging high-order thinking. This would be a great project for your Honors or GT students to promote their understanding of integer operations.
Students will be given all of the numbers on page 3. These are all of the possible numbers that could be called during a BINGO game. Students will create an expression that would equal one of the numbers from the solutions sheet (page 3). For example: student may choose the number 12 from the solutions sheet. On their BINGO board, they will write "-5+17" in one of the blank squares. Students will follow this process creating expressions until their BINGO card is full.
To play:
Students can play on their own board OR students can trade boards and have to solve their partners expressions to get the answers for their board. Teacher will print page 3 and cut each square and draw the numbers as you would call numbers in a BINGO game. The first player to 5 in a row (or however you choose to play) wins.
There are many ways you could very the difficulty level:
- three step expressions
- add exponents
- vary the amount of digits used
- throw in fractions or decimals (if desired)
Please reach out to me if you have questions about how to implement this project in your classroom!
This is a downloadable Google Slide that can be edited, however, you could also print it to have students complete it on paper. If you choose to use the Google Slide, share it with students and assign them a slide # to edit.
Highlights
Description
This resource is fantastic for encouraging high-order thinking. This would be a great project for your Honors or GT students to promote their understanding of integer operations.
Students will be given all of the numbers on page 3. These are all of the possible numbers that could be called during a BINGO game. Students will create an expression that would equal one of the numbers from the solutions sheet (page 3). For example: student may choose the number 12 from the solutions sheet. On their BINGO board, they will write "-5+17" in one of the blank squares. Students will follow this process creating expressions until their BINGO card is full.
To play:
Students can play on their own board OR students can trade boards and have to solve their partners expressions to get the answers for their board. Teacher will print page 3 and cut each square and draw the numbers as you would call numbers in a BINGO game. The first player to 5 in a row (or however you choose to play) wins.
There are many ways you could very the difficulty level:
- three step expressions
- add exponents
- vary the amount of digits used
- throw in fractions or decimals (if desired)
Please reach out to me if you have questions about how to implement this project in your classroom!
This is a downloadable Google Slide that can be edited, however, you could also print it to have students complete it on paper. If you choose to use the Google Slide, share it with students and assign them a slide # to edit.

