Description
Code an interactive game in block coding
step by step for student use in creating an interactive game in scratch
use of variables
use of coordinents
independent work, use in centers
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Highlights
Digital downloads
Grades
4th - 8th
Subjects
Standards
CCSS5.G.A.1
CCSS5.G.A.2
CCSS8.G.A.1
Description
Code an interactive game in block coding
step by step for student use in creating an interactive game in scratch
use of variables
use of coordinents
independent work, use in centers
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
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Questions & Answers
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Standards
to see state-specific standards (only available in the US).
CCSS5.G.A.1
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., ๐น-axis and ๐น-coordinate, ๐บ-axis and ๐บ-coordinate).
CCSS5.G.A.2
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
CCSS8.G.A.1
Verify experimentally the properties of rotations, reflections, and translations:
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