Description
Art Essentials: Light & Shadow - Representing Space With Color
When you try to draw a real object spatially, you notice that the contour lines with which you‘re trying to represent the three-dimensionality of the object on paper don‘t exist in the real world. Our perception of spatial dimensions – that is length, width, and depth, arises from the way light reflects differently from surface to surface. The edges of a cube are only visible because the different surfaces that meet along each edge have different color values – they‘re lighter or darker. The color values of these different surfaces are dictated by the way that light falls upon them. Light, shadow, and shading allow us to perceive an object visually.
Variation in the shading of an object arises because some surfaces of the object are hit by sunlight and others aren‘t. One side of a pyramid is darker because it‘s facing away from the light. We call this shadow ‘core shadow‘. At the same time, the pyramid throws a darker, sharper shadow on the ground upon which it stands. This shadow we call the ‘cast shadow‘.
The representation of light and shadow effects in a spatial picture is a complicated undertaking that relies on techniques such as perspective drawing. With these ‘light and shadow‘ templates kids can get started right away and simultaneously develop a good grasp of how to create spatial representations with coloring in.
How to do it
- Color in the ground using the palest shade.
- Color in the background using the next palest shade.
- Color in the surface of the object that’s facing away from the light with the darkest shade.
- Color in the remaining surfaces using the medium shade.
- Color in the object’s shadow using black.
For the more advanced there are templates of the same objects without their cast shadows. With these you can draw the shadow yourself!
Highlights
Description
Art Essentials: Light & Shadow - Representing Space With Color
When you try to draw a real object spatially, you notice that the contour lines with which you‘re trying to represent the three-dimensionality of the object on paper don‘t exist in the real world. Our perception of spatial dimensions – that is length, width, and depth, arises from the way light reflects differently from surface to surface. The edges of a cube are only visible because the different surfaces that meet along each edge have different color values – they‘re lighter or darker. The color values of these different surfaces are dictated by the way that light falls upon them. Light, shadow, and shading allow us to perceive an object visually.
Variation in the shading of an object arises because some surfaces of the object are hit by sunlight and others aren‘t. One side of a pyramid is darker because it‘s facing away from the light. We call this shadow ‘core shadow‘. At the same time, the pyramid throws a darker, sharper shadow on the ground upon which it stands. This shadow we call the ‘cast shadow‘.
The representation of light and shadow effects in a spatial picture is a complicated undertaking that relies on techniques such as perspective drawing. With these ‘light and shadow‘ templates kids can get started right away and simultaneously develop a good grasp of how to create spatial representations with coloring in.
How to do it
- Color in the ground using the palest shade.
- Color in the background using the next palest shade.
- Color in the surface of the object that’s facing away from the light with the darkest shade.
- Color in the remaining surfaces using the medium shade.
- Color in the object’s shadow using black.
For the more advanced there are templates of the same objects without their cast shadows. With these you can draw the shadow yourself!



