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Logic Unit: Create a Board Game
Logic Unit: Create a Board Game
Logic Unit: Create a Board Game
Logic Unit: Create a Board Game
Logic Unit: Create a Board Game
Logic Unit: Create a Board Game
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Description

The Logic Unit can be pretty dry, but students can apply what they’ve learned in this unit to design their own board game!

They will incorporate conditional statements for their rules, and use the concepts of logic to structure their game.


The rubric grades the following concepts:

Conditional statements, converse, inverse, contrapositive, biconditional, law of detachment, syllogism, inductive and deductive reasoning, and counter examples.

Students must write their own cards to play the game (think chance/ community chest cards in monopoly, or the life events on the game of Life)


They must include the “Answer Key” and rules/instructions

Examples are shown in the folder.

The Rubric is available as a PDF/Word so it is editable for the learning needs of your class.

Students can complete project in approximately five 45 minute periods.

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Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Logic Unit: Create a Board Game

Sentient Geometry
1 Follower
$3.99

Highlights

Digital downloads
Grades icon
Grades
9th - 12th
Subjects icon
Subjects
Standards icon
Standards
Pages
10
Answer Key
Included with rubric
Teaching Duration
1 Week

Description

The Logic Unit can be pretty dry, but students can apply what they’ve learned in this unit to design their own board game!

They will incorporate conditional statements for their rules, and use the concepts of logic to structure their game.


The rubric grades the following concepts:

Conditional statements, converse, inverse, contrapositive, biconditional, law of detachment, syllogism, inductive and deductive reasoning, and counter examples.

Students must write their own cards to play the game (think chance/ community chest cards in monopoly, or the life events on the game of Life)


They must include the “Answer Key” and rules/instructions

Examples are shown in the folder.

The Rubric is available as a PDF/Word so it is editable for the learning needs of your class.

Students can complete project in approximately five 45 minute periods.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Standards

to see state-specific standards (only available in the US).
Construct viable arguments and critique the reasoning of others. Mathematically proficient students understand and use stated assumptions, definitions, and previously established results in constructing arguments. They make conjectures and build a logical progression of statements to explore the truth of their conjectures. They are able to analyze situations by breaking them into cases, and can recognize and use counterexamples. They justify their conclusions, communicate them to others, and respond to the arguments of others. They reason inductively about data, making plausible arguments that take into account the context from which the data arose. Mathematically proficient students are also able to compare the effectiveness of two plausible arguments, distinguish correct logic or reasoning from that which is flawed, and-if there is a flaw in an argument-explain what it is. Elementary students can construct arguments using concrete referents such as objects, drawings, diagrams, and actions. Such arguments can make sense and be correct, even though they are not generalized or made formal until later grades. Later, students learn to determine domains to which an argument applies. Students at all grades can listen or read the arguments of others, decide whether they make sense, and ask useful questions to clarify or improve the arguments.
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