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Matching Motion Graphs - Digital Activity
Matching Motion Graphs - Digital Activity
Matching Motion Graphs - Digital Activity
Matching Motion Graphs - Digital Activity
Matching Motion Graphs - Digital Activity
Matching Motion Graphs - Digital Activity
Matching Motion Graphs - Digital Activity
Matching Motion Graphs - Digital Activity
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Description

Looking for an interactive and engaging way to reinforce motion graph concepts? This digital graph-matching activity is perfect for helping students understand position-time and velocity-time graphs through hands-on virtual simulations! This product utilizes 2 different motion graph websites.

What's Included?

Part 1: Stickman Graph Matching Game

  • Students move a stickman left or right on a number line to match a target graph.
  • The closer they match, the more points they earn!
  • Students screenshot their final graph and insert it into the provided document.
  • Includes 11 graphs for students to match.

Part 2: Motion Manipulation Challenge

  • Students adjust initial position, velocity, and acceleration to match a given motion graph.
  • Uses an interactive website to match 5 position-time graphs and 5 velocity-time graphs.
  • Once their graph matches, they screenshot and insert it into the document.

Why You'll Love This Resource:

No prep – Just assign and go!
Engaging & Interactive – Keeps students actively learning.
Reinforces Key Concepts – Helps students build a deep understanding of motion graphs.
Perfect for Digital Learning – Great for 1:1 classrooms, virtual learning, or independent practice.

Ideal for:
✔ High School Physical Science & Physics
✔ Distance Learning & In-Person Instruction
✔ Motion & Kinematics Units
✔ Hands-on, Inquiry-Based Learning

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Matching Motion Graphs - Digital Activity

Surviving Secondary Science
81 Followers
$2.00

Highlights

Digital downloads
Grades icon
Grades
7th - 12th
Standards icon
Standards
Pages
5
Answer Key
Does not apply

Save even more with bundles

Engage your students in mastering motion graphs with this comprehensive Motion Graph Bundle! This bundle includes four different activities that provide hands-on practice with distance-time and velocity-time graphs through worksheets, simulations, and matching exercises. Whether your students are ju
Price $8.00Original Price $10.00Save $2.00
4

Description

Looking for an interactive and engaging way to reinforce motion graph concepts? This digital graph-matching activity is perfect for helping students understand position-time and velocity-time graphs through hands-on virtual simulations! This product utilizes 2 different motion graph websites.

What's Included?

Part 1: Stickman Graph Matching Game

  • Students move a stickman left or right on a number line to match a target graph.
  • The closer they match, the more points they earn!
  • Students screenshot their final graph and insert it into the provided document.
  • Includes 11 graphs for students to match.

Part 2: Motion Manipulation Challenge

  • Students adjust initial position, velocity, and acceleration to match a given motion graph.
  • Uses an interactive website to match 5 position-time graphs and 5 velocity-time graphs.
  • Once their graph matches, they screenshot and insert it into the document.

Why You'll Love This Resource:

No prep – Just assign and go!
Engaging & Interactive – Keeps students actively learning.
Reinforces Key Concepts – Helps students build a deep understanding of motion graphs.
Perfect for Digital Learning – Great for 1:1 classrooms, virtual learning, or independent practice.

Ideal for:
✔ High School Physical Science & Physics
✔ Distance Learning & In-Person Instruction
✔ Motion & Kinematics Units
✔ Hands-on, Inquiry-Based Learning

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Questions & Answers

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Standards

to see state-specific standards (only available in the US).
NGSSMS-PS2-2
Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object. Emphasis is on balanced (Newton’s First Law) and unbalanced forces in a system, qualitative comparisons of forces, mass and changes in motion (Newton’s Second Law), frame of reference, and specification of units. Assessment is limited to forces and changes in motion in one-dimension in an inertial reference frame, and to change in one variable at a time. Assessment does not include the use of trigonometry.
NGSSHS-PS2-1
Analyze data to support the claim that Newton’s second law of motion describes the mathematical relationship among the net force on a macroscopic object, its mass, and its acceleration. Assessment is limited to one-dimensional motion and to macroscopic objects moving at non-relativistic speeds. Examples of data could include tables or graphs of position or velocity as a function of time for objects subject to a net unbalanced force, such as a falling object, an object sliding down a ramp, or a moving object being pulled by a constant force.
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