I created this game to help my students practice making mathematical decisions and testing them out. This game is perfect at the end of a unit on adding decimals, and helps students practice using number lines.
This game works well when pairing a stronger student with a student who needs more practice with the above skills. This is because winning is partly due to chance, not ability. The student who needs more support with computation skills/decimal concepts will be eager to see if they won each time, and is more motivated to learn from their partner in order to find out. The stronger student will be engaged because they will be trying to figure out the best strategy: "Is it better to save less money NOW or more money LATER?" They will start thinking about how the difference between the drawn cards are what determine the outcome.
Make enough copies for each set of partners (if you have 28 students, make 14 copies).
You might choose to glue the first page into file folders and/or laminate for durability.
You might choose to print the number cards onto card stock for durability.
You might ask students to cut out the number cards prior to playing.
You might print the sample page onto an overhead sheet to read over with the students.
Choose a student volunteer to be "James" in this scenario, and you can be "Kim."
Act out the game play with your student volunteer.
***Are you looking for more ways to make math fun? I have a whole range of math games here! Check out these popular products
★Least Common Multiple Dice Game
★Estimation Dice Game
★Prime or Composite Board Game
★Greatest Common Factor Game
★Decimal War Card Game
★Decimals Matching Game
★Coordinate Points and Ordered Pairs Game: Warship
★Math Problem Solving Game: Now or Later