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Middle School Computer Science Unit 9: Game Design (Offline Unit)
Middle School Computer Science Unit 9: Game Design (Offline Unit)
Middle School Computer Science Unit 9: Game Design (Offline Unit)
Middle School Computer Science Unit 9: Game Design (Offline Unit)
Middle School Computer Science Unit 9: Game Design (Offline Unit)
Middle School Computer Science Unit 9: Game Design (Offline Unit)
Middle School Computer Science Unit 9: Game Design (Offline Unit)
Middle School Computer Science Unit 9: Game Design (Offline Unit)
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Description

Unit 9 of 11 in a semester-long Middle School Computer Science course in Scratch (Units 1-8) and JavaScript (Units 10-11). Strategically placed between the Scratch and JavaScript sections of the course, this offline unit encourages students to use the computational thinking and logical reasoning skills they have been developing to redesign tic tac toe in an iterative design process.

Includes lesson plans and all necessary course materials, including a presentation, activity handouts, project rubric, and game design document

Topics include:

  • Introduction to Game State
  • Introduction to Game Mechanics
  • Critically analyzing game mechanics for balance
  • Iterative game design using a game design document
  • Writing clear instructions
  • Playtesting
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Middle School Computer Science Unit 9: Game Design (Offline Unit)

Rated 5 out of 5, based on 1 reviews
5.0Ā (1 rating)
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$4.00

Highlights

Digital downloads
Grades icon
Grades
5th - 8th
Pages
10
Teaching Duration
1 Week

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Semester-long Middle School Computer Science course in Scratch (Units 1-8) and JavaScript (Units 10-11) developed by a computer scientist and tested over three years of classroom instructionIncludes lesson plans and all necessary course materials, including presentations, activity handouts, example
Price $50.00Original Price $64.00Save $14.00
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Description

Unit 9 of 11 in a semester-long Middle School Computer Science course in Scratch (Units 1-8) and JavaScript (Units 10-11). Strategically placed between the Scratch and JavaScript sections of the course, this offline unit encourages students to use the computational thinking and logical reasoning skills they have been developing to redesign tic tac toe in an iterative design process.

Includes lesson plans and all necessary course materials, including a presentation, activity handouts, project rubric, and game design document

Topics include:

  • Introduction to Game State
  • Introduction to Game Mechanics
  • Critically analyzing game mechanics for balance
  • Iterative game design using a game design document
  • Writing clear instructions
  • Playtesting
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
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rating
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Rated 5 out of 5
August 27, 2023
It didn't take a lot of time to prepare this resource, however it was great to use when the Internet was down.
Patricia C.
187 reviews
Grades taught: 6th

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