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Multiplication Bump Game
Multiplication Bump Game
Multiplication Bump Game
Multiplication Bump Game
Multiplication Bump Game
Multiplication Bump Game
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Description

Students use the multiplication bump games to work on fluency of facts. The activities can be used for math stations or small groups.

Students will use the paperclip to spin the spinner. They will take the number spun and multiply by the number at the top of the game board. Then, they will cover the product on the game board.

If a partner’s marker is already on the board, a student can “bump” off that marker. The partner takes back his/her marker and puts it back in the pile. If a student spins a number that he/she has already covered, then the marker can be placed on top, and that section is “locked” and can’t be bumped. The player who places all ten markers on the game board first is the winner of the game.

Included:

--Girl spinner (divided/numbered into 10 sections), color

--Girl spinner (divided/numbered into 10 sections), black and white

--Boy spinner (divided/numbered into 10 sections), color

--Boy spinner (divided/numbered into 10 sections), black and white

--Game boards (color and black/white version of each)

----Multiply by 2

----Multiply by 3

----Multiply by 4

----Multiply by 5

----Multiply by 6

----Multiply by 7

----Multiply by 8

----Multiply by 9

----Multiply by 10

----Multiply by facts 2-10, Christmas present themed

----Multiply by facts 2-10, Snowman themed

Thanks for stopping by my store!

RPM Primary Creations

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Multiplication Bump Game

Rated 5 out of 5, based on 1 reviews
5.0 (1 rating)
RPM Primary Creations
121 Followers
$4.00

Highlights

Digital downloads
Grades icon
Grades
2nd - 4th
Standards icon
Standards
Pages
26

Description

Students use the multiplication bump games to work on fluency of facts. The activities can be used for math stations or small groups.

Students will use the paperclip to spin the spinner. They will take the number spun and multiply by the number at the top of the game board. Then, they will cover the product on the game board.

If a partner’s marker is already on the board, a student can “bump” off that marker. The partner takes back his/her marker and puts it back in the pile. If a student spins a number that he/she has already covered, then the marker can be placed on top, and that section is “locked” and can’t be bumped. The player who places all ten markers on the game board first is the winner of the game.

Included:

--Girl spinner (divided/numbered into 10 sections), color

--Girl spinner (divided/numbered into 10 sections), black and white

--Boy spinner (divided/numbered into 10 sections), color

--Boy spinner (divided/numbered into 10 sections), black and white

--Game boards (color and black/white version of each)

----Multiply by 2

----Multiply by 3

----Multiply by 4

----Multiply by 5

----Multiply by 6

----Multiply by 7

----Multiply by 8

----Multiply by 9

----Multiply by 10

----Multiply by facts 2-10, Christmas present themed

----Multiply by facts 2-10, Snowman themed

Thanks for stopping by my store!

RPM Primary Creations

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
1
rating
All verified TPT purchases
Rated 5 out of 5
February 11, 2016
My students love Bump games! Thanks for a great product!
carol matney
(TPT Seller)
21 reviews
RPM Primary Creations
Response from
RPM Primary Creations
(TPT Seller)
Feb 14, 2016
I'm glad your students enjoy the Bump games just like mine do. Thanks for the feedback. Happy Teaching!

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
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