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Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide

Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
Nurturing a Product-Based, Project-Based STEAM Classroom -- FREE Guide
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9 MB|45 pages
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Product Description
If you’ve ever thought,

“I’d like students to try something other than writing out answers to show what they know . . .”

or “We need more energy in this classroom . . .”

or “How do I know if they ‘get it’ if they don’t write it out?”

THEN THIS INFORMATIVE SLIDESHOW IS FOR YOU!

Why are products a good measure of critical thinking?
What is the difference between a product and simply “making a cute craft item?”
How do products show understanding?
What makes a good product?
What if a product leaves grey areas or is unclear?
How can I grade a product?
Wher can I find a rubric to evaluate a product?

Total Pages
45 pages
Answer Key
N/A
Teaching Duration
N/A
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