Description
Lesson Notes:
This Peardeck is an interactive and fun way to engage your students in learning about perimeter! In this activity, students must use their knowledge of multiplication, addition, geometry, and perimeter to help a pokemon choose the path that will get them to the finish line quickest. Students are given various polygons and asked to solve for the perimeter in order to figure out which is the quicker path!
Highlights
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Description
Lesson Notes:
This Peardeck is an interactive and fun way to engage your students in learning about perimeter! In this activity, students must use their knowledge of multiplication, addition, geometry, and perimeter to help a pokemon choose the path that will get them to the finish line quickest. Students are given various polygons and asked to solve for the perimeter in order to figure out which is the quicker path!







