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PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
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Description

What Is This Book?

Learning to code can be boring and no fun. However, Python Game Development on PixelPAD aims to challenge kids to express themselves, create, think critically, solve problems, and most importantly have fun!

Students create the game Platformer, and learn the basics of how to make a platformer. This platformer will teach students simple physics and how to implement it in their own games. Similar to PY101, students will be able to add features, change their sprites and re-skin their game to make it uniquely their own. Additionally, they can extend their game by adding more levels and customize their worlds.


Each book in this series includes:

  • Step-by-Step Learning
  • Course Goals
  • Learning Outcomes
  • Extra Activities
  • Glossary
  • Challenge questions

Course Goals & Learning Outcomes

This book is specially designed to give a basic understanding of computer coding to beginners and aims to teach:

Computational Thinking & Algorithms

  • Students have an understanding of how to make different types of games and the ability to modify basic code to add new features to a game in PixelPAD
  • Students finish with a full platforming game with challenges and multiple worlds

Creativity

  • Students understand a simplified concept of gravity and how it affects objects
  • Students can create their own variables and use them to customize gameplay
  • Students can understand concepts related to physics, such as collision and speed
  • Students understand and can describe concepts of object-oriented design and development in PixelPAD environment

Prototyping, Testing and Debugging

  • Students are able to read the Console and identify what line causes an error.

Construction

  • Students can make a product in PixelPAD using known procedures or through modelling of others
  • Student use trial and error to make changes, solve problems, or incorporate new ideas from self or others

Communication & Collaboration

  • Students can demonstrate their product, tell the story of designing and making their product
  • Students can use personal preferences to evaluate the success of their design solutions

Other Books Part of the PixelPAD Python Game Development Guides for Middle School

  1. PixelPAD Python Game Development Guide: Space Shooter (Middle School Edition)
  2. PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
  3. PixelPAD Python Game Development Guide: Role Playing Game (Middle School Edition)
  4. PixelPAD Python Game Development Guide: Balloon Fight (Middle School Edition)
  5. PixelPAD Python Game Development Guide: Fruit Slasher (Middle School Edition)
  6. PixelPAD Python Game Development Guide: Top Down Strategy (Middle School Edition)
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PixelPAD Python Game Development Guide: Platformer (Middle School Edition)

Rated 4 out of 5, based on 1 reviews
4.0 (1 rating)
PixelPAD Interactive
21 Followers
$3.00

Highlights

Digital downloads
Grades icon
Grades
4th - 12th
Pages
97
Teaching Duration
1 Week

Description

What Is This Book?

Learning to code can be boring and no fun. However, Python Game Development on PixelPAD aims to challenge kids to express themselves, create, think critically, solve problems, and most importantly have fun!

Students create the game Platformer, and learn the basics of how to make a platformer. This platformer will teach students simple physics and how to implement it in their own games. Similar to PY101, students will be able to add features, change their sprites and re-skin their game to make it uniquely their own. Additionally, they can extend their game by adding more levels and customize their worlds.


Each book in this series includes:

  • Step-by-Step Learning
  • Course Goals
  • Learning Outcomes
  • Extra Activities
  • Glossary
  • Challenge questions

Course Goals & Learning Outcomes

This book is specially designed to give a basic understanding of computer coding to beginners and aims to teach:

Computational Thinking & Algorithms

  • Students have an understanding of how to make different types of games and the ability to modify basic code to add new features to a game in PixelPAD
  • Students finish with a full platforming game with challenges and multiple worlds

Creativity

  • Students understand a simplified concept of gravity and how it affects objects
  • Students can create their own variables and use them to customize gameplay
  • Students can understand concepts related to physics, such as collision and speed
  • Students understand and can describe concepts of object-oriented design and development in PixelPAD environment

Prototyping, Testing and Debugging

  • Students are able to read the Console and identify what line causes an error.

Construction

  • Students can make a product in PixelPAD using known procedures or through modelling of others
  • Student use trial and error to make changes, solve problems, or incorporate new ideas from self or others

Communication & Collaboration

  • Students can demonstrate their product, tell the story of designing and making their product
  • Students can use personal preferences to evaluate the success of their design solutions

Other Books Part of the PixelPAD Python Game Development Guides for Middle School

  1. PixelPAD Python Game Development Guide: Space Shooter (Middle School Edition)
  2. PixelPAD Python Game Development Guide: Platformer (Middle School Edition)
  3. PixelPAD Python Game Development Guide: Role Playing Game (Middle School Edition)
  4. PixelPAD Python Game Development Guide: Balloon Fight (Middle School Edition)
  5. PixelPAD Python Game Development Guide: Fruit Slasher (Middle School Edition)
  6. PixelPAD Python Game Development Guide: Top Down Strategy (Middle School Edition)
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

4.0
Rated 4 out of 5, based on 1 reviews
1
rating
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Rated 4 out of 5
June 28, 2023
When I found out that our computer lab did not have an IDE installed, I had to find an alternate way to teach my split grade 9/10 class Python, and enter PixelPad. After exploring the resource online, I found out that tutorials are available for free and I downloaded those along with video resources(slightly different) to give students an alternate way of learning. I started out taking the students through the tutorial step by and as always, there were many students working ahead. I stayed with the students that still needed more instruction until they were confident enough to go ahead on their own. Students were finding ways to extend the project, looking at other students' code on PixelPad and playing each other's improved games. Their engagement convinced me to purchase all of the game tutorials from PixelPad. I recommend the PixelPad courses for anyone that wants to immerse their students into learning Python without the intimidating usual, programming language introduction. I gave the tutorial 4 stars because there are mistakes throughout the tutorial that can throw a weaker student off course and I had to take time to go in and correct them, so not quite classroom ready (for everyone).
Sandra K.
133 reviews
Grades taught: 9th, 10th

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