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Push or Pull Boom Cards™ | Distance Learning
Push or Pull Boom Cards™ | Distance Learning
Push or Pull Boom Cards™ | Distance Learning
Push or Pull Boom Cards™ | Distance Learning
Push or Pull Boom Cards™ | Distance Learning
Push or Pull Boom Cards™ | Distance Learning
Push or Pull Boom Cards™ | Distance Learning
Push or Pull Boom Cards™ | Distance Learning
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Description

This is a set of 20 digital task cards for Push vs. Pull.

Students will look at the picture and then choose whether it is a push or pull.

20 cards total (10 pushes and 10 pulls)

Check out a preview of this set HERE.

Please Note: When you purchase this product on TpT, you will download a PDF that will contain a link to redeem your Boom Cards™ on the Boom platform.

What are Boom Cards™?

A deck of Boom Cards™ are digital task cards that can be used on the BOOM Learning website or app by students and teachers.

Perfect for At Home/Distance Learning!

•These cards are DIGITAL! That means no printing, copying, prepping, grading, etc. •You assign decks or send a Fastplay code and students have immediate access to the deck you want them to do!

•Boom Cards™ can also be used with Google Classroom or Seesaw.

To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

•Earn TpT Credits!•

Please don't forget to leave feedback so you can earn your free TpT credits toward future purchases! Learn more about TpT credits here.

•Let’s get connected!•

TpT: CLICK HERE or on the small green ★ by my name to follow along for SALES & new products!

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ThePrimaryPost.com

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Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Push or Pull Boom Cards™ | Distance Learning

$3.00

Highlights

Digital downloads
Standards icon
Standards
Pages
20 Boom Cards™

Save even more with bundles

Products Included:Rhyming WordsOppositesColor WordsSyllablesVowel Sounds (FREEBIE!)Beginning SoundsCVC Words Type itCVC Words Match itMagic E Words Type itMagic E Words Match itBeginning Blends WordsDigraph WordsBossy R WordsVowel Team WordsNumbers 1-10 (FREEBIE!)Patterns2D Shapes3D ShapesCounting 0
Price $59.50Original Price $74.50Save $15.00
28

Description

This is a set of 20 digital task cards for Push vs. Pull.

Students will look at the picture and then choose whether it is a push or pull.

20 cards total (10 pushes and 10 pulls)

Check out a preview of this set HERE.

Please Note: When you purchase this product on TpT, you will download a PDF that will contain a link to redeem your Boom Cards™ on the Boom platform.

What are Boom Cards™?

A deck of Boom Cards™ are digital task cards that can be used on the BOOM Learning website or app by students and teachers.

Perfect for At Home/Distance Learning!

•These cards are DIGITAL! That means no printing, copying, prepping, grading, etc. •You assign decks or send a Fastplay code and students have immediate access to the deck you want them to do!

•Boom Cards™ can also be used with Google Classroom or Seesaw.

To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

•Earn TpT Credits!•

Please don't forget to leave feedback so you can earn your free TpT credits toward future purchases! Learn more about TpT credits here.

•Let’s get connected!•

TpT: CLICK HERE or on the small green ★ by my name to follow along for SALES & new products!

Pinterest

Instagram

Facebook

ThePrimaryPost.com

Newsletter

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

4.9
Rated 4.9 out of 5, based on 21 reviews
21
ratings
5
19
4
2
3
0
2
0
1
0
Mostly used with Kindergarten
Reviews
1
3
14
3
1
Early Childhood
PreK
K
1st
2nd
3rd
All verified TPT purchases
Rated 5 out of 5
June 1, 2025
Perfect resource for teaching and reviewing push and pull concepts.
Taylor B.
445 reviews
Grades taught: PreK, K, 1st
Student populations: Autism, Learning difficulties, Mild to severe disabilities
Rated 5 out of 5
April 10, 2024
Great visuals for push and pull. Kids love using boom cards! They are so engaging.
Marisa H.
182 reviews
Grades taught: PreK
Rated 5 out of 5
August 2, 2023
A great resource to help support a lesson on push or pull.
Rebecca N.
429 reviews
Grades taught: K
Rated 5 out of 5
July 24, 2023
I loved using this to review push and pull with my students.
Tamara W.
1,211 reviews
Grades taught: K
Rated 5 out of 5
March 24, 2022
We used this set to review important skills in preparation for their end of year assessments.
Lani White
(TPT Seller)
323 reviews
Grades taught: K
Rated 5 out of 5
August 23, 2021
Perfect!
ICAN Creations
(TPT Seller)
347 reviews
Grades taught: 3rd
Student populations: Mild to severe disabilities
Rated 5 out of 5
July 7, 2021
Great resource ! Thank you !
454 reviews
Grades taught: K
Rated 5 out of 5
July 2, 2021
Great resource! Thank you!
Laura Q.
748 reviews
Grades taught: K

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
NGSSK-PS2-2
Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull. Examples of problems requiring a solution could include having a marble or other object move a certain distance, follow a particular path, and knock down other objects. Examples of solutions could include tools such as a ramp to increase the speed of the object and a structure that would cause an object such as a marble or ball to turn. Assessment does not include friction as a mechanism for change in speed.
NGSSK-PS2-1
Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object. Examples of pushes or pulls could include a string attached to an object being pulled, a person pushing an object, a person stopping a rolling ball, and two objects colliding and pushing on each other. Assessment is limited to different relative strengths or different directions, but not both at the same time. Assessment does not include non-contact pushes or pulls such as those produced by magnets.
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