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SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade
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Description

DESCRIPTION:

Are you looking for a fun and exciting way to teach your kids 10 less? Look no further than Knockout, an action-packed math game that will keep your students moving and thinking! With this thrilling game, students can practice 10 less/subtracting 10 without even realizing they are learning. Players who are first to answer the question correctly can eliminate other players from the game - all while having a blast! Get ready to experience pure excitement as you watch your children enjoy educational bliss with Knockout!


A QUICK LOOK AT SPACE KNOCKOUT & HOW IT IS PLAYED

1 - Divide your class into 2 single file lines
2 - Display the first slide 
3 - The player at the front of his/her line faces off against the player from the other team: the first player to answer the equation correctly wins and returns to the end of the line!
4 - The player who does not win goes to sit on the team "bench" to cheer on the team!


BUT WAIT: That's not all.
If a player faces these slides, the following could happen:


✅ BLAST OFF: Both players are out of the game!
✅ ALIEN INVASION: Students can choose a teammate to return to the game!
✅ MOON WALK: Students can safely walk to the back of the line!

I hope that your students enjoy this game as much as mine have! It is sure to create a love of learning, and your students will ask to play it again and again!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

SPACE KNOCKOUT: 10 Less Version | Interactive Game | First Grade

FIRSTY Monkeys
237 Followers
$3.00

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Digital downloads
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Grades
K - 2nd
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82

Description

DESCRIPTION:

Are you looking for a fun and exciting way to teach your kids 10 less? Look no further than Knockout, an action-packed math game that will keep your students moving and thinking! With this thrilling game, students can practice 10 less/subtracting 10 without even realizing they are learning. Players who are first to answer the question correctly can eliminate other players from the game - all while having a blast! Get ready to experience pure excitement as you watch your children enjoy educational bliss with Knockout!


A QUICK LOOK AT SPACE KNOCKOUT & HOW IT IS PLAYED

1 - Divide your class into 2 single file lines
2 - Display the first slide 
3 - The player at the front of his/her line faces off against the player from the other team: the first player to answer the equation correctly wins and returns to the end of the line!
4 - The player who does not win goes to sit on the team "bench" to cheer on the team!


BUT WAIT: That's not all.
If a player faces these slides, the following could happen:


✅ BLAST OFF: Both players are out of the game!
✅ ALIEN INVASION: Students can choose a teammate to return to the game!
✅ MOON WALK: Students can safely walk to the back of the line!

I hope that your students enjoy this game as much as mine have! It is sure to create a love of learning, and your students will ask to play it again and again!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Standards

to see state-specific standards (only available in the US).
Given a two-digit number, mentally find 10 more or 10 less than the number, without having to count; explain the reasoning used.
Subtract multiples of 10 in the range 10-90 from multiples of 10 in the range 10-90 (positive or zero differences), using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used.
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