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School Expectations Interactive Computer Game
School Expectations Interactive Computer Game
School Expectations Interactive Computer Game
School Expectations Interactive Computer Game
School Expectations Interactive Computer Game
School Expectations Interactive Computer Game
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School Expectations Interactive Computer Game
School Expectations Interactive Computer Game
School Expectations Interactive Computer Game
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Description

Students love this interactive computer game, and they ask to play it again and again! In this approximately 20 minute game, students will learn behavior expectations for eight areas of the school:

  1. bathroom
  2. bus
  3. hallway
  4. classroom
  5. specials classes
  6. cafeteria
  7. intervention/small group time
  8. playground

Students will be taught expectations, and given hypothetical situations to think about in each area. Students choose between two options and receive specific feedback about their choice. Please see the preview for an example. Game will save progress and doesn't need to be completed in one setting.

By using this SEL activity, you will use a research driven strategy- hypothetical problems- to help your students practice choices they can make at school.

Click here for a PREVIEW of the game

Includes:

⭐️One game link to use on multiple computers

⭐️One LMS link for platforms like Canvas

⭐️Eight Practice Areas

⭐️Practice Scenarios

Since this is a digital game, you will receive a 1 page PDF with a link to the game.

You must be connected to the Internet. Play on modern browsers (Chrome, Safari, Firefox, and Edge).

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

School Expectations Interactive Computer Game

$10.00

Description

Students love this interactive computer game, and they ask to play it again and again! In this approximately 20 minute game, students will learn behavior expectations for eight areas of the school:

  1. bathroom
  2. bus
  3. hallway
  4. classroom
  5. specials classes
  6. cafeteria
  7. intervention/small group time
  8. playground

Students will be taught expectations, and given hypothetical situations to think about in each area. Students choose between two options and receive specific feedback about their choice. Please see the preview for an example. Game will save progress and doesn't need to be completed in one setting.

By using this SEL activity, you will use a research driven strategy- hypothetical problems- to help your students practice choices they can make at school.

Click here for a PREVIEW of the game

Includes:

⭐️One game link to use on multiple computers

⭐️One LMS link for platforms like Canvas

⭐️Eight Practice Areas

⭐️Practice Scenarios

Since this is a digital game, you will receive a 1 page PDF with a link to the game.

You must be connected to the Internet. Play on modern browsers (Chrome, Safari, Firefox, and Edge).

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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