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Scratch Coding Lesson - Hungry Monster Game
Scratch Coding Lesson - Hungry Monster Game
Scratch Coding Lesson - Hungry Monster Game
Scratch Coding Lesson - Hungry Monster Game
Scratch Coding Lesson - Hungry Monster Game
Scratch Coding Lesson - Hungry Monster Game
Scratch Coding Lesson - Hungry Monster Game
Scratch Coding Lesson - Hungry Monster Game
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Description

*While this Scratch Coding Lesson can be completed without any knowledge or experience with Scratch it is recommended to first teach my "STEM: Introduction to Coding with Scratch”, which is also for sale in my store, or at least become familiar with Scratch in order to receive the best results from students.

This Scratch lesson is a great starter lesson for beginning coders who want to make their first game. The lesson was designed so that it can be printed and given to students to follow and complete or taught by the teacher as students follow along. Instructions are very clear and precise with tips and tricks throughout to help keep students engaged and have a clear understanding of the project. The lesson is broken up into three difficulty levels allowing the teacher to decide at which part of the lesson to stop at. This allows for easy altered instruction for students with 504 plans or for students who are having difficulties with the material. In this assignment students will be making a game called "Hungry Monster" where they design a monster who must move around the screen eating as much as possible. The breakdown of the lesson into difficulty levels can be found on the preview.

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Scratch Coding Lesson - Hungry Monster Game

Rated 5 out of 5, based on 1 reviews
5.0 (1 rating)
Comet STEM Resources
14 Followers
$2.00

Highlights

Digital downloads
Grades icon
Grades
3rd - 12th, Adult Education, Higher Education

Description

*While this Scratch Coding Lesson can be completed without any knowledge or experience with Scratch it is recommended to first teach my "STEM: Introduction to Coding with Scratch”, which is also for sale in my store, or at least become familiar with Scratch in order to receive the best results from students.

This Scratch lesson is a great starter lesson for beginning coders who want to make their first game. The lesson was designed so that it can be printed and given to students to follow and complete or taught by the teacher as students follow along. Instructions are very clear and precise with tips and tricks throughout to help keep students engaged and have a clear understanding of the project. The lesson is broken up into three difficulty levels allowing the teacher to decide at which part of the lesson to stop at. This allows for easy altered instruction for students with 504 plans or for students who are having difficulties with the material. In this assignment students will be making a game called "Hungry Monster" where they design a monster who must move around the screen eating as much as possible. The breakdown of the lesson into difficulty levels can be found on the preview.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
1
rating
All verified TPT purchases
Rated 5 out of 5
January 16, 2023
This resources allowed my students to gain understanding in a fun and interesting way! Thanks!
Evolving Math Class
(TPT Seller)
198 reviews
Grades taught: 9th
Comet STEM Resources
Response from
Comet STEM Resources
(TPT Seller)
Jan 17, 2023
Glad your students enjoyed it!

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