TPT
Total:
$0.00
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Loading
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science
Share

Description

Feeling the pressure to inject excitement into your Computer Science or Math class, especially when students finish early?

Discover an engaging solution designed to ignite your students' passion for coding! The "Learn To Program Scratch Task Cards LEVEL 3" are meticulously crafted to transform your classroom into a hub of innovation and problem-solving.

This resource empowers you to provide thrilling, hands-on programming challenges without adding to your workload, making it the perfect tool for those gifted learners or extra class days.

What's Included:

  • 16 engaging task cards, featuring 4 unique games: Rock, Paper, Scissors; Dodge Ball; Jumping Game; and Whack-A-Mole.
  • Each game includes 4 task cards, offering a progressive challenge.
  • Task cards are color-coded and labeled for easy organization and accessibility.
  • A comprehensive answer key to support both students and teachers.
  • An introductory video and a Scratch vocabulary overview to guide learners.
  • Resource Components: PDF Document, Task Cards, Answer Key(s)

Learning Objectives

  • Develop foundational programming logic and problem-solving skills using Scratch.
  • Implement game development concepts through guided, project-based activities.
  • Enhance critical thinking and computational thinking abilities.
  • Build confidence and interest in computer science and further programming languages.
  • Foster collaborative learning through shared challenges and discoveries.

How to Use This Resource:

  • Print and laminate task cards for durability and repeated use.
  • Distribute task cards to individual students or small groups for independent or collaborative work.
  • Encourage students to follow the step-by-step instructions on the cards to create their own Scratch games.
  • Utilize the answer key for self-assessment and teacher guidance.
  • Integrate these task cards for early finishers, extension activities, or as a dedicated coding unit.

✅ Perfect For...

  • Computer Science or Math classes for 6th, 7th, 8th, and 9th graders.
  • Teachers seeking engaging, no-prep activities for early finishers.
  • Educators looking to introduce or reinforce programming concepts in a fun, visual way.
  • Differentiated instruction to challenge advanced learners.
  • Project-based learning initiatives in technology education.
  • Students interested in exploring future pathways in Java, Python, JavaScript, and more.

The Pedagogy: Why It Works

This resource champions a hands-on, project-based learning approach, allowing students to actively construct their understanding of programming concepts. By tackling challenges in a fun, game-based environment, learners develop essential problem-solving skills and computational thinking.

The differentiated difficulty levels (N00b, Coder, Hacker, Hacker+) ensure that every student, regardless of prior experience, can find a suitable challenge, promoting engagement and fostering a growth mindset in programming.

You Might Also Like...

Ready to inspire the next generation of coders?

Click Add to Cart now and watch your students' programming skills soar!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Scratch Programming: LEVEL 3 Task Cards for Grades 6-9 Math or Computer Science

Howlin' Husky Math Games
222 Followers
$4.00

Highlights

Digital downloads
Grades icon
Grades
6th - 10th
Pages
14
Answer Key
Included
Teaching Duration
2 Weeks

Save even more with bundles

Are you looking for a dynamic way to fill those extra class periods or challenge fast finishers without adding to your workload? Kick start your students' curiosity with these Scratch engaging task cards. Discover the ultimate gateway to the exciting world of coding with the Bundle Learn To Program
Price $10.80Original Price $12.00Save $1.20
3

Description

Feeling the pressure to inject excitement into your Computer Science or Math class, especially when students finish early?

Discover an engaging solution designed to ignite your students' passion for coding! The "Learn To Program Scratch Task Cards LEVEL 3" are meticulously crafted to transform your classroom into a hub of innovation and problem-solving.

This resource empowers you to provide thrilling, hands-on programming challenges without adding to your workload, making it the perfect tool for those gifted learners or extra class days.

What's Included:

  • 16 engaging task cards, featuring 4 unique games: Rock, Paper, Scissors; Dodge Ball; Jumping Game; and Whack-A-Mole.
  • Each game includes 4 task cards, offering a progressive challenge.
  • Task cards are color-coded and labeled for easy organization and accessibility.
  • A comprehensive answer key to support both students and teachers.
  • An introductory video and a Scratch vocabulary overview to guide learners.
  • Resource Components: PDF Document, Task Cards, Answer Key(s)

Learning Objectives

  • Develop foundational programming logic and problem-solving skills using Scratch.
  • Implement game development concepts through guided, project-based activities.
  • Enhance critical thinking and computational thinking abilities.
  • Build confidence and interest in computer science and further programming languages.
  • Foster collaborative learning through shared challenges and discoveries.

How to Use This Resource:

  • Print and laminate task cards for durability and repeated use.
  • Distribute task cards to individual students or small groups for independent or collaborative work.
  • Encourage students to follow the step-by-step instructions on the cards to create their own Scratch games.
  • Utilize the answer key for self-assessment and teacher guidance.
  • Integrate these task cards for early finishers, extension activities, or as a dedicated coding unit.

✅ Perfect For...

  • Computer Science or Math classes for 6th, 7th, 8th, and 9th graders.
  • Teachers seeking engaging, no-prep activities for early finishers.
  • Educators looking to introduce or reinforce programming concepts in a fun, visual way.
  • Differentiated instruction to challenge advanced learners.
  • Project-based learning initiatives in technology education.
  • Students interested in exploring future pathways in Java, Python, JavaScript, and more.

The Pedagogy: Why It Works

This resource champions a hands-on, project-based learning approach, allowing students to actively construct their understanding of programming concepts. By tackling challenges in a fun, game-based environment, learners develop essential problem-solving skills and computational thinking.

The differentiated difficulty levels (N00b, Coder, Hacker, Hacker+) ensure that every student, regardless of prior experience, can find a suitable challenge, promoting engagement and fostering a growth mindset in programming.

You Might Also Like...

Ready to inspire the next generation of coders?

Click Add to Cart now and watch your students' programming skills soar!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

This product has not yet been rated.
Rated 0 out of 5

Questions & Answers

Loading
Loading