Description
Transform your Digital Technologies unit into an engaging, hands-on adventure with this complete Scratch Video Game Project! Designed for Years 4–8, this resource takes students through the full creative process of remixing a Scratch game - from planning and building to refining and presenting.
Aligned with the Digital Technologies Curriculum, students develop computational thinking, collaboration, storytelling, and design skills as they THINK, MAKE, IMPROVE, FIX & MAKE BETTER. This structured framework is perfect for teachers new to coding - support is built in every step of the way!
What’s Included?
- Detailed Teacher Guide with setup, timeline, role definitions, and assessment tips
- Student Booklets with planning templates, reflection prompts & guided steps
- Presentation Slides to introduce the project in a clear, engaging way
- Scratch Role Task Cards (Programmer, Storyteller, Designer & more!)
- Marking Rubric + Portfolio Checklist
- Direct video links for tutorials and game design inspiration
Team Roles Students Can Choose From:
- Visual Designer - creates backgrounds, sprites, and visual effects
- Game Designer - maps out game mechanics, flow, and challenges
- Programmer - handles the coding, interactions, and debugging
- Sound & Music Designer - adds sound effects and background music
- Storyteller - develops the characters, setting, and plot
- Tester - plays the game, finds bugs, and suggests improvements
Each student is responsible for a key area, helping them build role-specific skills while contributing to a shared team goal.
Perfect for:
- Upper primary classrooms
- Digital Technologies units
- Coding clubs and extension projects
- End-of-term challenges or STEM weeks
Why You’ll Love It:
- Encourages teamwork and leadership through role-based collaboration
- Promotes creativity with mood boards, custom sprites, and sound design
- Builds real-world coding confidence using the Scratch platform
- Doubles as a rich summative assessment across Tech, English, and Arts
Highlights
Description
Transform your Digital Technologies unit into an engaging, hands-on adventure with this complete Scratch Video Game Project! Designed for Years 4–8, this resource takes students through the full creative process of remixing a Scratch game - from planning and building to refining and presenting.
Aligned with the Digital Technologies Curriculum, students develop computational thinking, collaboration, storytelling, and design skills as they THINK, MAKE, IMPROVE, FIX & MAKE BETTER. This structured framework is perfect for teachers new to coding - support is built in every step of the way!
What’s Included?
- Detailed Teacher Guide with setup, timeline, role definitions, and assessment tips
- Student Booklets with planning templates, reflection prompts & guided steps
- Presentation Slides to introduce the project in a clear, engaging way
- Scratch Role Task Cards (Programmer, Storyteller, Designer & more!)
- Marking Rubric + Portfolio Checklist
- Direct video links for tutorials and game design inspiration
Team Roles Students Can Choose From:
- Visual Designer - creates backgrounds, sprites, and visual effects
- Game Designer - maps out game mechanics, flow, and challenges
- Programmer - handles the coding, interactions, and debugging
- Sound & Music Designer - adds sound effects and background music
- Storyteller - develops the characters, setting, and plot
- Tester - plays the game, finds bugs, and suggests improvements
Each student is responsible for a key area, helping them build role-specific skills while contributing to a shared team goal.
Perfect for:
- Upper primary classrooms
- Digital Technologies units
- Coding clubs and extension projects
- End-of-term challenges or STEM weeks
Why You’ll Love It:
- Encourages teamwork and leadership through role-based collaboration
- Promotes creativity with mood boards, custom sprites, and sound design
- Builds real-world coding confidence using the Scratch platform
- Doubles as a rich summative assessment across Tech, English, and Arts




