This task/activity combines the game of checkers and the slope of a line. Students take turns drawing a slope card. The slope on the card will dictate how the student can move one of their game pieces. For example, if the slope is 3/2, the student may move one of their pieces up three, and over two (rise/run). The file includes the cover sheet with instructions, a printable game board, and 48 slope cards that can be printed 2-sided with the logo on one side and the slope on the other. The only other material needed to play this game is checkers.