Description
Square Roots Perfect Squares Task Cards can be used in many ways. They are a fun way to practice the concept or to prepare for a test. Included in the assignment are square roots from 1 - 400. There are real life applications, multiple choice, and fill in the blank problems.
There is so much you can do with task cards!
Here are six ideas:
1. Stations: 3 - 4 task cards per station
2. Gallery Walk - tape the task cards to the wall and have students walk around
the room to answer the questions
3. Scoot - Place a card on each desk and have students either switch desks
each minute to answer another question or switch cards.
4. Football Relay - Pair students, one being the "Quarterback." The quarterback
gets a card from the pile of cards at a centrally located point. The students
work out the problem together and raise their hands. When they answer the
question correctly, they get another card. At the conclusion, you got your
exercise and the assignment is already graded.
5. Speed Dating - Students complete the cards on the computer, using scratch
paper to answer the questions. The inside partner from each partnership
moves to the next person. So, only half of the students rotate after your
designated amount of time or questions.
6. Students complete the cards independently or in pairs at their desks, using a
computer and scratch paper.
Square Roots Perfect Squares Task Cards Activity Practice Test Review
Highlights
Description
Square Roots Perfect Squares Task Cards can be used in many ways. They are a fun way to practice the concept or to prepare for a test. Included in the assignment are square roots from 1 - 400. There are real life applications, multiple choice, and fill in the blank problems.
There is so much you can do with task cards!
Here are six ideas:
1. Stations: 3 - 4 task cards per station
2. Gallery Walk - tape the task cards to the wall and have students walk around
the room to answer the questions
3. Scoot - Place a card on each desk and have students either switch desks
each minute to answer another question or switch cards.
4. Football Relay - Pair students, one being the "Quarterback." The quarterback
gets a card from the pile of cards at a centrally located point. The students
work out the problem together and raise their hands. When they answer the
question correctly, they get another card. At the conclusion, you got your
exercise and the assignment is already graded.
5. Speed Dating - Students complete the cards on the computer, using scratch
paper to answer the questions. The inside partner from each partnership
moves to the next person. So, only half of the students rotate after your
designated amount of time or questions.
6. Students complete the cards independently or in pairs at their desks, using a
computer and scratch paper.




