Students earn "yes's" or "no's" on their daily behavior tracker. When all four yes's are earned the student gets to engage in a preferred free time activity. If "no's" are received then student gets to hang out in their desk or do a less preferred activity. At the end of the day if the student has 100% then the class gets to clap for them, or they get a reinforcer. The tracker can go home with them, to support good school behavior at home.