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Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency
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Description

Build number sense and fact fluency with Dominos. Subitizing is the ability to quickly identify the number of objects in a set without counting. There are two types of Subitizing. Perceptual Subitizing is the instant visual recognition of a pattern such as numbers in a ten frame, dominoes, or dice. Conceptual Subitizing involves recognizing smaller groups and adding them together, for example 6 dots plus 4 dots equals 10 dots. This fun and interactive game will keep your students engaged and excited about subitizing dominoes and learning those addition facts.

Two teams face-off trying to state the number of dots on the domino before their opponent. The team that wipes out the other team wins the game. Watch out for those waves though as they add excitement and fun to the game. If you see a wipeout, both teams lose a player! However, the party wave, allows teammates to return to the game. Some waves allows players to take off to the back of the line without answering a question. This game will have your students begging to play again and again. Great for the end of the year! Increase number sense, fact fluency, and have fun at the same time.

Check out WipeOut - A fun and engaging Math Game:

WipeOut Math Game – Doubles Facts to 20

WipeOut Math Game – Doubles plus 1 Facts to 20

WipeOut Math Game -Addition Facts to 20

WipeOut Math Game –Multiplication Facts

Check out Math Missions - Escape Room:

Superheroes Math Mission 1st Grade Time and Money

Superheroes Math Mission 2nd Grade Time and Money

Safari Math Mission 1st Grade End of the Year Review

Safari Math Mission 2nd Grade End of the Year Review

End of the Year Review ~ Math Games ~ Fact Fluency

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Subitizing with Domino - Addition Math Game - WipeOut - Fact Fluency

Rated 5 out of 5, based on 5 reviews
5.0 (5 ratings)
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Highlights

Digital downloads
Grades icon
Grades
PreK - 2nd
Standards icon
Standards
Tags
Pages
200
Answer Key
Included
Teaching Duration
30 minutes

Description

Build number sense and fact fluency with Dominos. Subitizing is the ability to quickly identify the number of objects in a set without counting. There are two types of Subitizing. Perceptual Subitizing is the instant visual recognition of a pattern such as numbers in a ten frame, dominoes, or dice. Conceptual Subitizing involves recognizing smaller groups and adding them together, for example 6 dots plus 4 dots equals 10 dots. This fun and interactive game will keep your students engaged and excited about subitizing dominoes and learning those addition facts.

Two teams face-off trying to state the number of dots on the domino before their opponent. The team that wipes out the other team wins the game. Watch out for those waves though as they add excitement and fun to the game. If you see a wipeout, both teams lose a player! However, the party wave, allows teammates to return to the game. Some waves allows players to take off to the back of the line without answering a question. This game will have your students begging to play again and again. Great for the end of the year! Increase number sense, fact fluency, and have fun at the same time.

Check out WipeOut - A fun and engaging Math Game:

WipeOut Math Game – Doubles Facts to 20

WipeOut Math Game – Doubles plus 1 Facts to 20

WipeOut Math Game -Addition Facts to 20

WipeOut Math Game –Multiplication Facts

Check out Math Missions - Escape Room:

Superheroes Math Mission 1st Grade Time and Money

Superheroes Math Mission 2nd Grade Time and Money

Safari Math Mission 1st Grade End of the Year Review

Safari Math Mission 2nd Grade End of the Year Review

End of the Year Review ~ Math Games ~ Fact Fluency

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 5 reviews
5
ratings
All verified TPT purchases
Rated 5 out of 5
September 3, 2024
Great hands on resource for my intervention learners. thank you!
Gretchen C.
440 reviews
Grades taught: K, 1st
Student populations: Learning difficulties
Rated 5 out of 5
November 25, 2023
Not only is this great for revision, these wipe out games are amazing for on the spot resilience teaching!
Lizzie H.
628 reviews
Grades taught: 2nd
Rated 5 out of 5
January 7, 2023
Great resource for my students. They enjoyed using this!
Elizabeth Goddard
(TPT Seller)
441 reviews
Grades taught: 1st
Rated 5 out of 5
July 23, 2022
Great resource, thank you.
Jenifer E.
737 reviews
Grades taught: 2nd
Rated 5 out of 5
July 6, 2022
A great review game! Perfect for when you have 10-15 extra minutes!
617 reviews
Grades taught: 2nd
Student populations: Emerging bilinguals

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object.
Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
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