Description
Continue exploring Computational Thinking and at the same time, learn to design according to a Design Process. Design objects using only paper and building blocks. Design and develop in three iterative rounds keeping in mind the steps of the process.
In this activity, the learner continues to identify similarities and to think about what is essential to complete the task. The activity will strengthen the understanding of concepts such as pattern recognition, abstraction, and decomposition. A perfect activity to learn how technology, products, and software are developed.
The rationale behind the activity:
When speaking about programming, technology creation, and innovation, as much as we focus on the concepts and the theory of them, we should also remember that these are fine-tuned processes. Following well-established rules and common guidelines are important aspects of any product or software design, even book design. Tracing mistakes, understanding each other, and monitoring of the project are much easier if everyone follows the same rules and guidelines. Also, innovation and creativity are much better focused and targeted if guidelines are clear. And most importantly, we speak about things using the same terms.
John Ivy talks about the importance of design processes and how they are adapted to technology and its possibilities so if possible, take look at this video.
Follow me on:
facebook for more behind the scene discussions.
Or send me an email cswithmi(a)gmail.com for feedback
Terms of Use:
Copyright © 2020 Marja-Ilona Koski
All rights reserved by the author.
Permission to copy for classroom use only.
Electronic distribution limited to classroom use only.
Thank you for stopping by!
- MI -
Highlights
Description
Continue exploring Computational Thinking and at the same time, learn to design according to a Design Process. Design objects using only paper and building blocks. Design and develop in three iterative rounds keeping in mind the steps of the process.
In this activity, the learner continues to identify similarities and to think about what is essential to complete the task. The activity will strengthen the understanding of concepts such as pattern recognition, abstraction, and decomposition. A perfect activity to learn how technology, products, and software are developed.
The rationale behind the activity:
When speaking about programming, technology creation, and innovation, as much as we focus on the concepts and the theory of them, we should also remember that these are fine-tuned processes. Following well-established rules and common guidelines are important aspects of any product or software design, even book design. Tracing mistakes, understanding each other, and monitoring of the project are much easier if everyone follows the same rules and guidelines. Also, innovation and creativity are much better focused and targeted if guidelines are clear. And most importantly, we speak about things using the same terms.
John Ivy talks about the importance of design processes and how they are adapted to technology and its possibilities so if possible, take look at this video.
Follow me on:
facebook for more behind the scene discussions.
Or send me an email cswithmi(a)gmail.com for feedback
Terms of Use:
Copyright © 2020 Marja-Ilona Koski
All rights reserved by the author.
Permission to copy for classroom use only.
Electronic distribution limited to classroom use only.
Thank you for stopping by!
- MI -




