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Description

This is lesson 6 of 6 of my Year 3 Programming topic. In this lesson we look specifically at:

- add backdrops to a game

- identify and debug issues in games

- make creative decisions to improve a game based on learned skills

Listing also includes planning for the whole topic. At this point, lessons may take longer than one lesson to complete. Pupils are encouraged to work at their own pace in these lessons.

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Year 3 Computing - Programming Lesson 6

$7.00

Highlights

Digital downloads
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Grades
3rd - 4th
Duration
13:19

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This is a complete Programming Topic aimed at Year 3 (UK Curriculum, aged 7-8 years old). I have tweaked this after 8 years of teaching Primary Computer Science, and and practiced this to good effect in a classroom setting.Included are 6 complete lessons with discussions, modelled tasks and plenary
Price $37.80Original Price $42.00Save $4.20
7

Description

This is lesson 6 of 6 of my Year 3 Programming topic. In this lesson we look specifically at:

- add backdrops to a game

- identify and debug issues in games

- make creative decisions to improve a game based on learned skills

Listing also includes planning for the whole topic. At this point, lessons may take longer than one lesson to complete. Pupils are encouraged to work at their own pace in these lessons.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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