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Coding Without Computers

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Preview of Graphing Without Excel or Numbers (Computer Lab Activity)
25:34

Graphing Without Excel or Numbers (Computer Lab Activity)

Are you looking for a lesson that combines survey taking and creating graphs on the computer? Are you concerned some students don’t have access to Excel or Numbers? This lesson is for you! Learn how to create professionally looking graphs using a free online resource. Both this 25 minute video and a supplemental four page student handout complete with illustrations will show you how. Included is a classroom game based upon the survey results. Enjoy! Note: This product without the video can be
Preview of Coding Steps and Sequences | Grade 2 Coding Workbook

Coding Steps and Sequences | Grade 2 Coding Workbook

Coding Steps and Sequences is a printable Grade 2 coding workbook that helps students practice sequencing, following directions, spotting missing steps, and writing simple algorithms using kid-friendly coding ideas. This beginner-friendly resource introduces second-grade students to basic coding logic through everyday sequencing tasks. Students practice putting steps in order, using directional words, finding and fixing mixed-up directions, and writing their own simple step-by-step algorithms. W
Preview of Primary Pack: Grade 1,2,3 Lifepack Coding in Ontario

Primary Pack: Grade 1,2,3 Lifepack Coding in Ontario

Created by
Lifepack Coding
Full lesson plans for the Ontario Coding Curriculum for Grade 1, 2 and 3 covering the concepts: Sequential EventsConcurrent EventsRepeating EventsIncludes cross-curricular opportunities of Procedural writing, number sense, geometry and more! You get practical lesson plans which include both plugged and unplugged options for the Ontario Coding Curriculum. You also get concept videos and software walkthroughs, allowing you to teach the material with confidence. We created this resource in respons
Preview of Subtraction Within 100 With & Without Regrouping 2nd Grade Early Finisher Bins

Subtraction Within 100 With & Without Regrouping 2nd Grade Early Finisher Bins

Looking for a quick and effective way to incorporate 2-digit subtraction practice? This no-prep early finisher activity gives students independent practice with this skill—all in a press-and-play digital format that requires zero prep! Math Common Core Standard 2.NBT.B.5 (just covers subtraction with and without regrouping) Perfect for 2ND grade math centers, early finishers, or intervention, this engaging PowerPoint/movie-style resource keeps students focused while you're helping other student
Preview of Subtraction Within 100 Without Regrouping 2nd Grade Early Finisher Bins 2 Digit

Subtraction Within 100 Without Regrouping 2nd Grade Early Finisher Bins 2 Digit

Looking for a quick and effective way to incorporate 2-digit subtraction practice? This no-prep early finisher activity gives students independent practice with this skill—all in a press-and-play digital format that requires zero prep! Math Common Core Standard 2.NBT.B.5 (just covers subtraction - no regrouping) Perfect for 2ND grade math centers, early finishers, or intervention, this engaging PowerPoint/movie-style resource keeps students focused while you're helping other students during mat
Preview of Addition Within 100 Without Regrouping 2nd Grade Early Finisher Bins 2 Digit

Addition Within 100 Without Regrouping 2nd Grade Early Finisher Bins 2 Digit

Looking for a quick and effective way to incorporate 2-digit addition practice? This no-prep early finisher activity gives students independent practice with this skill—all in a press-and-play digital format that requires zero prep! Math Common Core Standard 2.NBT.B.5 (just covers addition - no regrouping) Perfect for 2ND grade math centers, early finishers, or intervention, this engaging PowerPoint/movie-style resource keeps students focused while you're helping other students during math inst
Preview of Learn to Code: Lesson 2 Taco Delight!
16:43

Learn to Code: Lesson 2 Taco Delight!

In Lesson 2, students build on the basics of coding taught in the first lesson by creating another introductory game titled Taco Delight! No experience necessary on the part of students or teachers. Simply project the video and pause at the spots indicated.
Preview of May the 4th Be With You Coding Project Grades 3-8

May the 4th Be With You Coding Project Grades 3-8

For all those celebrating May the 4th, here's a coding project your grade 3-8 students will love! *Note: Students will need an account to Remix this project. This lesson includes video tutorial, student checklist and May the 4th Scratch sprites uploaded into a Scratch project and ready to code. Teachers need no experience coding. Just put on the video and watch as your students have a blast creating their very own May the 4th video game using Scratch!
Preview of Junior Pack: Junior Foundations & Grade 4,5,6 Lifepack Coding in Ontario

Junior Pack: Junior Foundations & Grade 4,5,6 Lifepack Coding in Ontario

Created by
Lifepack Coding
Full lesson plans for the Ontario Coding Curriculum for Grade 4, 5 and 6 & Junior Foundations covering the concepts: Sequential Events Concurrent Events Repeating Events Nested Events Control Structures & Conditional Statements Executing Efficient Code Includes cross-curricular opportunities of Procedural writing, number sense, geometry and more! You get practical lesson plans which include both plugged and unplugged options for the Ontario Coding Curriculum. You also get concept videos and
Preview of Learn to Code Goldfish Tag!
17:56

Learn to Code Goldfish Tag!

In Lesson 8, students are learning new coding concepts and skills (and having fun) to create Goldfish Tag. 45-60 min in length. Teachers need only to play the video and pause at the indicated spots. Easy!
Preview of Grade 3 Repeating Events Unit Lifepack Coding in Ontario

Grade 3 Repeating Events Unit Lifepack Coding in Ontario

Created by
Lifepack Coding
Full lesson plans for the Ontario Coding Curriculum for Grade 3 covering the concept of Repeating Events Grade Three: Repeating EventsBy the end of this unit, students will be able to: Write code involving sequential (step-by-step) concurrent (at the same time), and repeating eventsRead and alter code involving sequential (step-by-step), concurrent (at the same time) and repeating eventsOverview of Lessons Lessons Review of Sequential Events Review of Concurrent Events Introduction to Repeating
Preview of Grade 2 Concurrent Events Unit Lifepack Coding in Ontario

Grade 2 Concurrent Events Unit Lifepack Coding in Ontario

Created by
Lifepack Coding
Full lesson plans for the Ontario Coding Curriculum for Grade 2 covering the concepts of Concurrent Events Grade Two: Concurrent EventsBy the end of this unit, students will be able to: Write code involving sequential (step-by-step) and concurrent (at the same time) eventsRead and alter code involving sequential (step-by-step) and concurrent (at the same time) eventsLessons Review of Sequential EventsIntroduction to Concurrent EventsBookmark FactoryTidy Teams Procedural WritingMusical Compositio
Preview of Level 1: Intro to Coding with Scratch (mp4 download/formative assessment)
10:15

Level 1: Intro to Coding with Scratch (mp4 download/formative assessment)

Created by
STEMgineer Club
Teach your students the basics of programming in Blockly with a maze tutorial using Scratch! Purchase includes an mp4 file download and a formative assessment with key. The mp4 file is designated for use by one teacher. This full video tutorial includes a maze template and step by step screencast video instructions. The self paced video is the perfect introduction to programming for novices - no teacher expertise required. The tutorial shows students how to program a character to navigate with
Preview of Learn to Code: Lesson 3 Lightning Maze
18:17

Learn to Code: Lesson 3 Lightning Maze

In Lesson 3, students learn to use new coding blocks and concepts to create a path through the Lightning Maze! 45-60 min in length.
Preview of Learn to Code: Lesson 9 Super Scroller
25:03

Learn to Code: Lesson 9 Super Scroller

In Lesson 9, students are finally learning how to code their very own scrolling game! 45-60 min in length. Teachers need only to play the video and pause at the indicated spots. Easy!
Preview of Grade 1 Sequential Events Unit Lifepack Coding in Ontario

Grade 1 Sequential Events Unit Lifepack Coding in Ontario

Created by
Lifepack Coding
Full lesson plans for the Grade 1 Ontario Coding Curriculum for Grade 1 covering the concept of Sequential Events. Grade One: Sequential EventsBy the end of this unit, students will be able to: Write code involving sequential (step-by-step) eventsRead and alter code involving sequential eventsLessons Introduction to Sequential EventsProgram Your TeacherLilypad HopMusical CompositionsMystery StructuresFood Fight on ScratchAssessment ChecklistsIncludes cross-curricular opportunities of Procedural
Preview of Grade 5 Control Structures & Conditionals Unit Lifepack Coding in Ontario

Grade 5 Control Structures & Conditionals Unit Lifepack Coding in Ontario

Created by
Lifepack Coding
Full lesson plans for the Ontario Coding Curriculum for Grade 5 covering the concept of Control Structures & Conditionals Includes cross-curricular opportunities of Procedural writing, number sense, geometry and more! You get practical lesson plans which include both plugged and unplugged options for the Ontario Coding Curriculum. You also get concept videos and software walkthroughs, allowing you to teach the material with confidence. We created this resource in response to Ontario’s new math
Preview of Learn To Code Haunted Forest
29:33

Learn To Code Haunted Forest

To create the very spooky Haunted Forest game, students combine many previously learned coding skills plus two new skills to make their most frightening game yet! Lesson runs 45-60 min and by the end, the students will have created their very own game. Teachers need only play the video and pause when indicated. Lots of fun, chills and thrills! Enjoy!
Preview of Junior Foundations: Grade 1,2,3 concepts for Juniors Lifepack Coding in Ontario

Junior Foundations: Grade 1,2,3 concepts for Juniors Lifepack Coding in Ontario

Created by
Lifepack Coding
Junior FoundationsThis unit introduces the coding concepts found in the grades 1-3 Ontario math curriculum in an age-appropriate manner for junior-grade students. By the end of this unit, students will be able to: Write code involving sequential (step-by-step) concurrent (at the same time), and repeating eventsRead and alter code involving sequential (step-by-step), concurrent (at the same time) and repeating eventsLessons Program Your Teacher SequentialMystery Structures SequentialMusical Compo
Preview of Grade 4 Nested Events Unit Lifepack Coding in Ontario

Grade 4 Nested Events Unit Lifepack Coding in Ontario

Created by
Lifepack Coding
Full lesson plans for the Ontario Coding Curriculum for Grade 4 covering the concept of Nested Events. Includes cross-curricular opportunities of Procedural writing, number sense, geometry and more! You get practical lesson plans which include both plugged and unplugged options for the Ontario Coding Curriculum. You also get concept videos and software walkthroughs, allowing you to teach the material with confidence. We created this resource in response to Ontario’s new math curriculum in order
Preview of Learn to Code: Lesson 7 Space Chase!
18:40

Learn to Code: Lesson 7 Space Chase!

In Lesson 7, students combine a variety of previously learned coding concepts to create a cool game called Space Chase! 45-60 min in length. Teachers need only to play the video and pause at the indicated spots. Easy! By this lesson, students are gaining confidence enough to code in their own features as we work through these gaming activities.
Preview of Learn to Code: Lesson 4 Spirographs
14:27

Learn to Code: Lesson 4 Spirographs

In Lesson 4, students design a drawing game using new coding concepts to create beautiful designs and patterns. 45-60 min in length.
Preview of Learn to Code Jaws
30:43

Learn to Code Jaws

In Lesson 12, students use new coding blocks and learn to broadcast messages between sprites to create an underwater rescue game that features dangerous sharks! Lots of fun! 45-60 min in length. Teachers need only play the video and pause at the indicated spots. Enjoy!
Preview of Learn to Code: Lesson 5 Dance Party!
19:32

Learn to Code: Lesson 5 Dance Party!

In Lesson 5, students enjoy learning to code their very own Dance Party game which includes music and costumes. 45-60 min in length.
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