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Preview of St. Patrick's Day STEM Activities Leprechaun Trap Stop Motion Unplugged Coding

St. Patrick's Day STEM Activities Leprechaun Trap Stop Motion Unplugged Coding

STEM and STEAM activities for St. Patrick''s Day all in one place! Explore hands-on STEM activities with the engineering design process, digital STEAM activities like stop motion animation and digital brick builds, and unplugged coding and binary activities. If you teach STEM to multiple grades and are looking for plenty of options to try with students, these are the challenges for you. What You'll Get🍀 Hands-On STEM: Leprechaun Trap, Building Brick Challenges (LEGO) + STEM Challenges with Lar
Preview of VEX Go STEM Sprint – Robotics Obstacle Course Engineering | Grade 5

VEX Go STEM Sprint – Robotics Obstacle Course Engineering | Grade 5

Created by
STEM With Mr.B
In the Combat Robotics League VEX Go Field Training sprint, students become robotics field engineers as they program a VEX Go robot to navigate a three-obstacle course — writing sequential movement commands, testing against the course, and redesigning their code until the robot completes all three obstacles within the time limit. Set inside the Combat Robotics League narrative, this 1-week sprint introduces Grade 5 students to block-based robot programming with immediate physical feedback.What S
Preview of Bullseye Drop STEM Sprint – Accuracy vs Protection Engineering | Grade 4

Bullseye Drop STEM Sprint – Accuracy vs Protection Engineering | Grade 4

Created by
STEM With Mr.B
In the Bullseye Drop Challenge, students become precision delivery engineers as they confront the core engineering tradeoff of their parachute unit — accuracy versus protection. Set inside Mr. B Engineering Games, this 1-week sprint challenges Grade 4 students to optimize their system for landing as close to the bullseye target as possible while keeping the payload intact. What Students Will Do* Review accuracy and survival data from previous drops and identify one variable to adjust * Modify t
Preview of STEAM Catapult Design Challenge | Edible STEM Activities

STEAM Catapult Design Challenge | Edible STEM Activities

Get students engaged in real-world science and design thinking with this exciting hands-on challenge!In the Candy Launcher Challenge, students work in teams to design, build, and test a simple launcher that propels a piece of candy toward a target. Along the way, they apply core physical science concepts like force, motion, and energy transformation, while practicing iteration and teamwork. Designed for grades 6–8, this 60-minute lesson is perfect for: STEM days Middle school science units (
Preview of Stomp Rocket STEM Unit – Space Forces & Motion Engineering | Grade 2 | 2-Week

Stomp Rocket STEM Unit – Space Forces & Motion Engineering | Grade 2 | 2-Week

Created by
STEM With Mr.B
In the Stomp Rocket Launch & Redesign unit, students become aerospace engineers as they design, launch, measure, and redesign paper stomp rockets to maximize flight distance. Set inside the Ocean Explorers narrative theme, this 2-week unit challenges Grade 2 students to investigate how rocket fin design, nose cone shape, and launch force affect flight — collecting real distance data and using it to make evidence-based redesign decisions before their final launch. What Students Will Do* Investig
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