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Preview of Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Created by
Think Tank STEM
🧠 Algorithms STEM | Create Step-by-Step Solutions Like a Programmer (Kindergarten–Grade 2)Help students think like problem-solvers with this engaging Algorithms STEM activity! This hands-on resource introduces how computers solve problems using clear, ordered steps—called algorithms. Students are guided to design, test, and improve their own step-by-step solutions, as outlined in the challenge on page 2, where they learn that computers follow algorithms to solve real-world problems. ⭐ Wha
Preview of Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Created by
Think Tank STEM
💻 Coding Logic STEM | Think Like a Programmer (Kindergarten–Grade 2)Introduce students to the world of coding with this engaging Coding Logic STEM activity! This hands-on resource helps learners understand how computers follow instructions step by step while building essential problem-solving and logical thinking skills. Students are challenged to create, test, and improve their own step-by-step instructions (algorithms), as outlined on page 2, where they learn that computers follow clear i
Preview of Hands-On LEGO SPIKE Prime Loops Lesson – Repeat and Forever Blocks

Hands-On LEGO SPIKE Prime Loops Lesson – Repeat and Forever Blocks

Created by
RoboBytes
Struggling to teach loops in LEGO SPIKE Prime in a way students actually understand?This hands-on activity turns coding theory into action! Students explore repeat vs. forever blocks by programming their robots to move, trace shapes, and even dance—building confidence in sequencing, precision, and problem-solving. Perfect for middle school robotics, STEM labs, or tech classes, this low-prep activity only requires a SPIKE Prime robot and tablet. ✔ Hands-on practice with repeat and forever loops
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Created by
RoboBytes
Introduce students to the power of loops in SPIKE Prime with this beginner worksheet. Students analyze repeat blocks and predict robot movement over multiple iterations. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Understand repeat loops and accumulated distance Predict repeated straight or curved movement Draw robot paths and reasoning for each iteration Includes teacher notes and answer g
Preview of Hands-On SPIKE Prime Sensor Debugging Lab – Ready to Use!

Hands-On SPIKE Prime Sensor Debugging Lab – Ready to Use!

Created by
RoboBytes
Give your students a real-world LEGO SPIKE Prime robotics challenge with this hands-on Sensor Debugging Lab! Designed for middle school STEM and coding classes, students learn how to debug, test, and fix code while building confidence in programming logic, loops, and sensor reasoning. This lab includes four practical scenarios: Color Sensor (Reflected Light) – Understand how sensor placement and thresholds affect robot behavior Distance Sensor (Approaching) – Learn how logic and measureme
Preview of Sphero Indi Shapes & Color Coding Game

Sphero Indi Shapes & Color Coding Game

Created by
Perry Clemons
Introduce young learners to computational thinking with hands-on Sphero Indi programming challenges! This screen-free coding resource uses color-coded tiles to teach sequencing, loops, and spatial reasoning through engaging shape and pattern activities for grades K-3. What's Inside: 🤖 Color-Coded Tile Reference Guide – Visual command tiles for Go, Stop, Slow, Dance, and directional movements🔄 Loop Programming Challenges – Practice repeating patterns with circular and rectangular paths✏️ Shape
Preview of Middle School LEGO SPIKE Prime Robotics Planner – Weekly Progress & Mastery Trac

Middle School LEGO SPIKE Prime Robotics Planner – Weekly Progress & Mastery Trac

Created by
RoboBytes
Struggling to keep your LEGO SPIKE Prime classroom organized and on track?This comprehensive weekly checklist makes it easy to monitor student progress, plan lessons, and track mastery throughout a year-long robotics course. Perfect for middle school robotics classes, STEM labs, or independent skill-building, it keeps both teachers and students focused and organized. Each week includes: Unit Focus – Clear topic for the week (e.g., Robot Movement, Touch Sensors, Line Following) Skills to Learn
Preview of Sphero Geometry

Sphero Geometry

Created by
Perry Clemons
Sphero Geometry Coding Book + Sort Mission Cards | Grades 3–8 Bring geometry to life with a Sphero robot! This two-part bundle pairs a Geometry Coding Book (26+ shape programs with exact roll headings and formulas) with Geometry Sort Mission Cards (7 team sorting challenges) for a hands-on math-meets-coding experience. Access the companion site at bit.ly/SpheroGeo for additional support. What Makes This Special? 🔹 26+ Shape Programs – Step-by-step Sphero code for triangles, quadrilaterals, pent
Preview of Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Created by
RoboBytes
Help students move from movement-only coding to true sensor-based robotics control. This hands-on Touch Sensor Coding Activity (Bump Bot) teaches students how to program a robot that responds to real-time input using the SPIKE Prime touch sensor. Students learn how to:• Set movement motors correctly • Use a Forever loop to continuously check a sensor • Write conditional logic using If/Else blocks • Understand state-based behavior (pressed vs released) • Modify steering and rotation values for t
Preview of Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Created by
RoboBytes
This advanced LEGO SPIKE Prime debugging worksheet challenges students to think like engineers, not just coders. Students analyze complex movement patterns, fix subtle bugs, and compare multiple coding approaches that achieve the same robot behavior. The focus is no longer just “Does it work?” but “Is this the best way to code it?”Students will: Predict advanced movement paths (squares, triangles) Debug incorrect angles, rotations, and loop logic Compare two programs that create the same res
Preview of SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

Created by
RoboBytes
Stop letting students jump straight into coding without a plan. This LEGO SPIKE Prime flowchart lesson teaches students how to organize autonomous robot logic before they build. Students learn how Forever loops, sensor checks, and decision blocks work together inside a clear system structure — reducing confusion, debugging time, and priority mistakes during autonomous challenges. Instead of guessing why their robot is misbehaving, students visually map what happens first, what repeats, and how e
Preview of Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Created by
RoboBytes
Teach students that not all code makes the robot move with this worksheet focused on wait blocks. Students will predict program flow, recognize pauses, and reason about timing in SPIKE Prime programs. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Identify movement vs non-movement blocks Predict robot behavior during waits Draw paths and mark where the robot pauses Includes teacher notes and a
Preview of Code Your Classmates

Code Your Classmates

Want to teach STEM and technology? Curious about coding? Have a robotics club that needs to start with the basics? It's sometimes hard to get started, especially with computers and websites not always available. This multipurpose activity can be used as an ice-breaker, a fun activity for following directions, and a great STEM exercise. The rules and easy-to-understand graphical codes that you can build into complex sets of instructions. Or, keep it simple enough for kindergarteners to understan
Preview of STEM Challenges for use with LEGO® or Building Blocks:120 Task Cards/Journal

STEM Challenges for use with LEGO® or Building Blocks:120 Task Cards/Journal

Hands-on activities with building blocks challenges for the win! Engage and motivate kids on the daily basis! Use for morning tubs, recess bins, STEAM/STEM time, and at-home or distance learning! Your students will be begging for more! Enjoy 120 engaging and motivating building blocks STEAM/STEM challenge task cards that promote critical thinking skills! There are 120 exciting challenges, each on their own card, in black and white for easy printing. Pick and choose the challenges you and your st
Preview of Ready for Robots? Science & Tech Activity Set, Word Search - Bonus Puzzle & DIY

Ready for Robots? Science & Tech Activity Set, Word Search - Bonus Puzzle & DIY

Robots! Are you ready for all the new kinds of robots coming soon? Kids will love to learn the basics of robots with this action-packed puzzle set. Follow us to learn about monthly freebies and deals! Includes: Two-Page Activity Set – kids will... Identify various parts of a humanoid robot; Complete a crossword with various robotics terms; Match-up robot names to their descriptions; Color-in a picture to reveal a new type of household robot; and Guide two competing fire-fighting robots through a
Preview of 3rd Grade Artificial Intelligence for Kids | AI Workbook & Quiz with answers

3rd Grade Artificial Intelligence for Kids | AI Workbook & Quiz with answers

Created by
EmpowerEveryone
Introduce your students to the exciting world of Artificial Intelligence with this fun, colorful, and easy-to-understand AI workbook designed especially for 3rd graders! This beginner-friendly resource explains complex AI concepts in a simple and engaging way using kid-friendly language, real-world examples, visuals, and interactive learning. Perfect for: STEM lessons Technology units Gifted programs Future-ready classrooms Early computer science education AI introduction activities Inde
Preview of Intro to Artificial Intelligence for 2nd and 3rd Grade

Intro to Artificial Intelligence for 2nd and 3rd Grade

This is a projectable file in Adobe PDF with several colorful pages. The lesson defines AI, what it can and cannot do, how do be a good Digital Citizen, and how to stay safe online. Discussion includes honesty, and using your own words. Activities include an AI Safety Poster art project, a 4-question verbal quiz/discussion points (with answers), and Key Takeaways.
Preview of Robo-Count: Mission to 20 |No Prep Math Activities for Kindergarten & Special ED

Robo-Count: Mission to 20 |No Prep Math Activities for Kindergarten & Special ED

Created by
EduVoyage
This 20-page printable PDF features a cute robot theme. Each page focuses on numbers 1–20 with simple, repetitive counting tasks. No answer key is needed because answers are self-evident (e.g., count robots or dots and circle the correct number). The font is large, and the layout avoids busy backgrounds — ideal for children with attention difficulties or autism. How to use:· Print and use immediately (NO PREP). · Laminate or place in sheet protectors for repeat use with dry-erase markers. · Stud
Preview of Encryption STEM | Create and Crack Secret Codes | Technology Units For K - 9Th

Encryption STEM | Create and Crack Secret Codes | Technology Units For K - 9Th

Created by
Think Tank STEM
Encryption STEM | Create and Crack Secret Codes (Kindergarten–Grade 2)Introduce students to the exciting world of cybersecurity with this hands-on Encryption STEM activity! Learners explore how information can be turned into secret codes and why protecting data is important in a digital world. Students are guided to encode and decode messages using different methods, as outlined in the challenge on page 2, where they learn that encryption is used to keep information safe. ⭐ What Makes Thi
Preview of AI vs Human Decision STEM | Compare How Humans and AI Make Decisions For K - 9Th

AI vs Human Decision STEM | Compare How Humans and AI Make Decisions For K - 9Th

Created by
Think Tank STEM
🤖🧠 AI vs Human Decision STEM | Compare How Humans and AI Make Decisions (Kindergarten–Grade 2) Introduce students to the world of technology and thinking with this engaging AI vs Human Decision STEM activity! Learners explore how humans and artificial intelligence make decisions in different ways through hands-on comparison and real-life scenarios. This resource guides students to explore, compare, and test decision-making processes, as outlined in the challenge on page 2, where they inves
Preview of Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Created by
Think Tank STEM
🎮 Game Design STEM | Create Your Own Game (Kindergarten–Grade 2)Turn creativity into innovation with this exciting Game Design STEM activity! Students explore how games are created while designing their own playable game with rules, goals, and challenges. This resource guides learners to plan, build, test, and improve their own game, as outlined in the challenge on page 2, where they learn that games are built with structure and clear design elements. ⭐ What Makes This Resource Special:✔
Preview of Binary Code Decoding STEM | Learn How Computers Read Information For K - 9Th

Binary Code Decoding STEM | Learn How Computers Read Information For K - 9Th

Created by
Think Tank STEM
💻 Binary Code Decoding STEM | Learn How Computers Read Information (Kindergarten–Grade 2)Introduce students to the basics of computer science with this engaging Binary Code Decoding STEM activity! This hands-on resource helps learners understand how computers use simple codes made of 0s and 1s to store and communicate information. Students are guided to decode messages and create their own binary codes, as outlined in the challenge on page 2, making abstract technology concepts fun and acce
Preview of AI Literacy for Kids| IB PYP Aligned | Critical Thinking & Prompt Engineering

AI Literacy for Kids| IB PYP Aligned | Critical Thinking & Prompt Engineering

Created by
Tiny tale press
Empower your students to lead the future—not just follow it.In a world where AI is everywhere, teaching "how to use" isn't enough. We must teach children how to think. This 20-page Comprehensive AI Literacy Toolkit is designed specifically for students aged 7-9. It shifts the focus from passive consumption to active inquiry, critical thinking, and ethical decision-making. Aligned with the IB PYP framework, these worksheets help students develop essential Approaches to Learning (ATL) skills
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