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Preview of Mission Logistics Math Game: Rates & Word Problems (Time, Speed, Distance, Cost)

Mission Logistics Math Game: Rates & Word Problems (Time, Speed, Distance, Cost)

Created by
SAS EdGames
Mission Logistics is a real-world math strategy game that challenges students to solve missions using speed, distance, cost per km, capacity limits, and rate reasoning. Students step into the role of an emergency aid logistics analyst and complete missions by calculating and comparing: Time = Distance ÷ Speed Cost = (Cost per km × Distance) + Fixed cost per trip Cargo weight vs. vehicle capacity Efficiency balance (with time as the priority factor) Game Features: 3 differentiated play mo
Preview of Summer Activity 1st Grade Math Workbook | 30 Pages No Prep | Get ahead

Summer Activity 1st Grade Math Workbook | 30 Pages No Prep | Get ahead

Created by
EmpowerEveryone
Give your young learners a head start in math! 🔢 This 30-page no-prep math workbook builds the core first-grade skills children need — addition & subtraction to 20, place value, measuring length, and geometry — all in one print-and-go packet. Every activity page begins with a worked EXAMPLE so students see exactly what to do before they try it themselves. Concepts are shown with friendly visuals like ten-frames, base-ten blocks, number lines, and shapes. Just print and teach! ✏️ What's Insid
Preview of The Great Autumn Festival PBL | Fall Math Project-Based Learning | 3rd–5th Grade

The Great Autumn Festival PBL | Fall Math Project-Based Learning | 3rd–5th Grade

Bring Fall Math to Life with The Great Autumn Festival! Turn your classroom into a real-world learning experience with this low-prep, high-engagement Project-Based Learning unit perfect for gifted or advanced 3rd–5th graders. Students become festival planners who design, price, and run mock booths in a simulated “Autumn Festival,” applying addition, subtraction, and problem-solving to manage budgets, attendance, and profits — all while discovering mathematical patterns and cause-and-effect relat
Preview of Adopt an Animal! Enrichment Project (3rd)

Adopt an Animal! Enrichment Project (3rd)

Engage Young Minds with Empathy, Inquiry, and Real-World Learning! The "Adopt a Pet" Spark Project is an interactive and meaningful activity designed to spark curiosity and compassion in 3rd-grade students. In this project, students explore real-life pet adoption listings, make thoughtful decisions about adopting a pet, and dive into questions about animal characteristics, adaptations, and care. They’ll also practice essential math skills by budgeting for pet supplies from real stores like Petc
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