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Debug Algorithm

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Preview of Unplugged Coding Activities | Algorithms & Debugging | Grade 4

Unplugged Coding Activities | Algorithms & Debugging | Grade 4

Bring computer science to life without needing devices with this Unplugged Coding Mission Lab for Grade 4. This printable coding resource helps students practice algorithms, sequencing, debugging, loops, conditionals, decomposition, simple binary ideas, and problem solving through hands-on robot mission activities. Students join a robot rescue team and learn how to write clear instructions, test their code, find bugs, improve their algorithms, and explain their thinking with evidence. The activ
Preview of S’mores Algorithm & Rapid Prototyping Group Activity

S’mores Algorithm & Rapid Prototyping Group Activity

Created by
Cara Armour
Turn the classic campfire treat into a fun introduction to computer science! In this hands-on activity, kids practice writing algorithms (step-by-step instructions) and testing them out through rapid prototyping. When their “programs” don’t go as planned, they’ll get to debug and try again—just like real programmers! This set includes complete activity instructions plus a kid-friendly teaching script, so the activity can be led by youth leaders. It’s designed to be fun, engaging, and full of
Preview of Debugging Puzzles: Stop That Loop! - Python - Pios Labs

Debugging Puzzles: Stop That Loop! - Python - Pios Labs

Created by
Pios Labs
In this exercise, your students will read and debug a short piece of code. They also will communicate about testing, logic in the algorithm, and potential solutions. This debugging puzzle reinforces and integrates concepts of loops, strings, and Python syntax. Use this exercise to:Have students read and describe code.Have students debug or fix code that does not behave as intended.Have students either work independently or together in groups.Work either with a computer and IDE (more practical
Preview of Debugging Puzzles: Stop That Loop! - JavaScript - Pios Labs

Debugging Puzzles: Stop That Loop! - JavaScript - Pios Labs

Created by
Pios Labs
In this exercise, your students will read and debug a short piece of code. They also will communicate about testing, logic in the algorithm, and potential solutions. This debugging puzzle reinforces and integrates concepts of loops, strings, and JavaScript syntax. Use this exercise to:Have students read and describe code.Have students debug or fix code that does not behave as intended.Have students either work independently or together in groups.Work either with a computer and IDE (more pract
Preview of Debugging Puzzles: Stop That Loop! - Java - Pios Labs

Debugging Puzzles: Stop That Loop! - Java - Pios Labs

Created by
Pios Labs
In this exercise, your students will read and debug a short piece of code. They also will communicate about testing, logic in the algorithm, and potential solutions. This debugging puzzle reinforces and integrates concepts of loops, strings, and Java syntax. Use this exercise to:Have students read and describe code.Have students debug or fix code that does not behave as intended.Have students either work independently or together in groups.Work either with a computer and IDE (more practical)
Preview of Week 12: EduCurious Lab for the Gifted Imagination

Week 12: EduCurious Lab for the Gifted Imagination

Week 12: Coding, Computation, & CreativityTheme:Computational Thinking, Coding Foundations, Logic, & Creative Problem-Solving Project Connection:Students explore Scratch coding, build algorithms, practice debugging, remix starter projects, and learn to express themselves through computational creativity. This week lays the groundwork for digital literacy skills that support later multimedia, AI, and STEM-based projects. Overview:Week 12 introduces students to algorithmic thinking, logical seq
Preview of Bee-Bot Dance Party | Hands-On Coding Lesson for K-5 STEM

Bee-Bot Dance Party | Hands-On Coding Lesson for K-5 STEM

Bee-Bot Dance Party | Hands-On Coding Lesson for K-2 STEM Get students moving, laughing, and thinking like programmers with this engaging Bee-Bot Dance Party activity! Students practice: sequencingalgorithmsdirectional codingdebuggingcomputational thinkingthrough movement, music, and hands-on Bee-Bot challenges. Perfect for: STEM labcomputer science specialsmakerspacelibrary mediacoding clubssubstitute-friendly STEM lessonsThis resource includes: ✔ Ready-to-use slide deck ✔ Visual anchor chart ✔
Preview of Third Grade Coding Unit | Computer Science, STEM, ISTE, CSTA (3rd)

Third Grade Coding Unit | Computer Science, STEM, ISTE, CSTA (3rd)

Looking for an engaging way to introduce coding and computer science to 3rd grade students? This Third Grade Coding Unit helps students build foundational coding skills through unplugged activities, digital practice, and student-friendly problem solving. This 5-day unit introduces students to key computer science concepts such as algorithms, sequences, debugging, loops, and conditionals. Students practice creating clear steps, testing their ideas, fixing mistakes, and explaining how code works.
Preview of Canal Coding: Navigate the Panama Canal | STEM + Unplugged Coding Activity

Canal Coding: Navigate the Panama Canal | STEM + Unplugged Coding Activity

Created by
Lucky Dublin
Canal Coding: Navigating the Panama Canal | STEM + Unplugged Coding Challenge (Grades 2–8)Take your students on a global STEM adventure! In this interactive, unplugged coding lesson, students become virtual navigators of the Panama Canal—one of the world’s most important engineering marvels. Using a hands-on grid map and conditional logic, students write and debug step-by-step algorithms to move a ship from the Atlantic to the Pacific Ocean. They'll apply computational thinking strategies like
Preview of Dash Coding Activities - Plugged and Unplugged

Dash Coding Activities - Plugged and Unplugged

Created by
Mellies G
The first activity in this purchase is a hands-on, beginner coding activity designed for a STEM night or classroom setting. Students take on the role of engineers tasked with “waking up” a robot (Dash) by programming a safe path across a grid. The goal is for students to: Plan a route from the Launch Station (starting point) to an Energy Core (end goal)Avoid “danger zones” placed on the gridWrite and test a simple algorithm using directional commands (forward, left, right)Physically te
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