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Preview of Unplugged Coding Activities | Algorithms & Debugging | Grade 4

Unplugged Coding Activities | Algorithms & Debugging | Grade 4

Bring computer science to life without needing devices with this Unplugged Coding Mission Lab for Grade 4. This printable coding resource helps students practice algorithms, sequencing, debugging, loops, conditionals, decomposition, simple binary ideas, and problem solving through hands-on robot mission activities. Students join a robot rescue team and learn how to write clear instructions, test their code, find bugs, improve their algorithms, and explain their thinking with evidence. The activ
Preview of Debugging Puzzles: Stop That Loop! - Python - Pios Labs

Debugging Puzzles: Stop That Loop! - Python - Pios Labs

Created by
Pios Labs
In this exercise, your students will read and debug a short piece of code. They also will communicate about testing, logic in the algorithm, and potential solutions. This debugging puzzle reinforces and integrates concepts of loops, strings, and Python syntax. Use this exercise to:Have students read and describe code.Have students debug or fix code that does not behave as intended.Have students either work independently or together in groups.Work either with a computer and IDE (more practical
Preview of Debugging Puzzles: Stop That Loop! - JavaScript - Pios Labs

Debugging Puzzles: Stop That Loop! - JavaScript - Pios Labs

Created by
Pios Labs
In this exercise, your students will read and debug a short piece of code. They also will communicate about testing, logic in the algorithm, and potential solutions. This debugging puzzle reinforces and integrates concepts of loops, strings, and JavaScript syntax. Use this exercise to:Have students read and describe code.Have students debug or fix code that does not behave as intended.Have students either work independently or together in groups.Work either with a computer and IDE (more pract
Preview of Debugging Puzzles: Stop That Loop! - Java - Pios Labs

Debugging Puzzles: Stop That Loop! - Java - Pios Labs

Created by
Pios Labs
In this exercise, your students will read and debug a short piece of code. They also will communicate about testing, logic in the algorithm, and potential solutions. This debugging puzzle reinforces and integrates concepts of loops, strings, and Java syntax. Use this exercise to:Have students read and describe code.Have students debug or fix code that does not behave as intended.Have students either work independently or together in groups.Work either with a computer and IDE (more practical)
Preview of STEM Semester Coding Game Development Curriculum Labs Bundle | Grades 6-12

STEM Semester Coding Game Development Curriculum Labs Bundle | Grades 6-12

🎮 STEM Semester Python + C# Coding Game Curriculum Bundle | Grades 6–12 | Middle & High School | Complete Lessons & Labs Bundle with Projects, Logic, Algorithms, and Cross‑Language Game Development>30% OFF WHEN PURCHASING THIS BUNDLE - A savings of over $35!What’s Included ✅ Multiple Game‑Themed Coding Projects in Python & C#Step‑by‑Step Teacher Guides with answer keys and troubleshooting tipsStudent Handouts & Worksheets (printable + digital)Project‑Based Learning Challenges that build tow
Preview of Third Grade Coding Unit | Computer Science, STEM, ISTE, CSTA (3rd)

Third Grade Coding Unit | Computer Science, STEM, ISTE, CSTA (3rd)

Looking for an engaging way to introduce coding and computer science to 3rd grade students? This Third Grade Coding Unit helps students build foundational coding skills through unplugged activities, digital practice, and student-friendly problem solving. This 5-day unit introduces students to key computer science concepts such as algorithms, sequences, debugging, loops, and conditionals. Students practice creating clear steps, testing their ideas, fixing mistakes, and explaining how code works.
Preview of Dash Coding Activities - Plugged and Unplugged

Dash Coding Activities - Plugged and Unplugged

Created by
Mellies G
The first activity in this purchase is a hands-on, beginner coding activity designed for a STEM night or classroom setting. Students take on the role of engineers tasked with “waking up” a robot (Dash) by programming a safe path across a grid. The goal is for students to: Plan a route from the Launch Station (starting point) to an Energy Core (end goal)Avoid “danger zones” placed on the gridWrite and test a simple algorithm using directional commands (forward, left, right)Physically te
Preview of Debugging Puzzles: Stop That Loop! - JavaScript, Python, Java

Debugging Puzzles: Stop That Loop! - JavaScript, Python, Java

Created by
Pios Labs
This is a collection of the same computer science or coding exercise on the general concept of loops, but in three languages: JavaScript, Python, and Java. With this collection, you can: Distribute to classes or students who are focusing on different languages,Have students compare the same concept across different languages.The general uses of the exercise no matter what the language is described below. In this exercise, your students will read and debug a short piece of code. They also wi
Preview of AP Computer Science Principles 11 | Grades 8-12 | Recursion Python Java

AP Computer Science Principles 11 | Grades 8-12 | Recursion Python Java

AP Computer Science Principles 11 | Grades 8-12 | Middle & High School | Recursion Python & Java Lesson 🧠✨ 🔁 Help students finally understand recursion with visuals, flowcharts, stack simulations, and hands‑on coding! 📝 Product Description Recursion is one of the most powerful — and most intimidating — concepts in computer science. This lesson makes it clear, visual, and accessible for grades 9–12, even if students (or teachers!) are new to recursive thinking. Aligned to AP Computer Scienc
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