A fun, beginner Scratch project where students program a monkey to eat 10 bananas, track the score, and celebrate — complete step-by-step PDF guide (perfect for grades 2–6). Engage your students with coding, logic, and creativity using this beginner-friendly Scratch project: Monkey Eats 10 Bananas. In this guided PDF, learners build a playable game where a monkey sprite collects bananas, the score increases when a banana is eaten, and the game ends with a celebration when the score reaches 10.