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Preview of Greenfoot (Java Programming) - Lesson Two [Removing the Actors]

Greenfoot (Java Programming) - Lesson Two [Removing the Actors]

This is a full second lesson, introducing Java Programming via Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: * How to understand the Greenfoot environment * How to remove actors from the scene * How to save the World * How to slow down and speed up actors * How to eat the actors * How to code effectively in Java * How to
Preview of Digital Eco-Explorers: A Local Environmental Advocacy Project

Digital Eco-Explorers: A Local Environmental Advocacy Project

Engage students in real-world learning with this project-based unit! Digital Eco-Explorers empowers students to research a local environmental issue and create a digital advocacy campaign using tools like Google My Maps, Audacity, and Canva. Students will: Investigate and map local data Record a 5–10 min podcast Write a persuasive blog post Present their campaign in a class fair or showcase Includes a one-page project brief, tech tools, rubrics, and role descriptions. Perfect for grades 5–8
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