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Preview of Torque and Rotation Simulation: show torque, rotational inertia, momentum, etc.

Torque and Rotation Simulation: show torque, rotational inertia, momentum, etc.

A simulation that will work in all browsers. No internet connection needed, and no advertisements. Use a torque to give angular acceleration to a: Disk Disk with a holeThin hoop Rectangle Rod Barbell Particle The user can control: Rotational inertia (using the parallel axis theorem, if needed): Mass Outer radius of disk Inner radius of disk Distance between axis and center of mass Torque: Force Arm length Angle between force and lever arm The law of conservation of angular momentum is applied
Preview of Energy Future Project | Renewable Energy Town Hall Simulation | APES Unit 6 |

Energy Future Project | Renewable Energy Town Hall Simulation | APES Unit 6 |

Created by
ScienceDepot
Students research, write, and publicly defend a real energy transition plan in this engaging AP Environmental Science project. Groups are assigned one renewable energy source — solar, wind, geothermal, hydropower, biomass, nuclear, or hydrogen — and must convince a simulated town board to adopt their proposal for a fictional coal-dependent community. 📋 What's Included ✅ Student-facing project packet (scenario, full instructions, all 8 components) ✅ Teacher overview guide (1-page TPT-ready ref
Preview of Buoyancy simulation, 3D

Buoyancy simulation, 3D

Buoyancy: Change every variable (except viscosity) Show how the buoyant force is related to the densities of the object and the fluid, volume of the object, volume of the displaced fluid, acceleration due to gravity. Vectors show the buoyant force, the force of gravity, the normal force, and, if you wish, a push or a pull. Place the object in any position, or push or pull the object vertically, and view from any angle by rotating, panning or zooming the animation). Choose to display the calcula
Preview of Motion Graph Matching

Motion Graph Matching

Motion Graph MatchImprove understanding of kinematics...Challenge your students to match three graphs (x/t, v/t, a/t) and one moving ball, each of which describes the same motion.The app keeps the score. Iterations are never the same, and some are more difficult than others. Choose to show: Graphs where the velocities are all constant (v = ∆x/∆t)Graphs where the accelerations are all constant (a = ∆v/∆t)Graphs where the jerks are all constant (jerk = ∆a/∆t)This application, once downloaded, is s
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