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Preview of Computer Science Unplugged Activity: Turtle Programming Packet

Computer Science Unplugged Activity: Turtle Programming Packet

Created by
Mark Robuck
This is an unplugged activity, meaning students do not use an electronic device for this lesson. Students are given explanations and 20 practice problems to guide a turtle robot along a path. Turtle programming is a term used to teach students new to programming basic coding concepts by guiding a "robot" through a path. In this case the "robot" is simply an arrow on the paper. Problems increase in complexity and new ideas are introduced through scaffolded problems. Commands, if statements,
Preview of Computer Science Principles: Program Function & Purpose (Big Idea 1 Lesson 2)

Computer Science Principles: Program Function & Purpose (Big Idea 1 Lesson 2)

This is the second lesson in my AP Computer Science Principles Big Idea 1 bundle. Students will: learn what is input and output of a computer innovationunderstand the difference between the purpose and the functionality of a computer innovationlearn what is an "event-driven" programThis download includes: Guided NotesLesson Slides (PowerPoint & Keynote)AP Exam practice PromptsExit Slip (4 versions)Keys for all resourcesTeacher Notes© 2024 “Innovative Mathematics”(Laura Brantley) All rights reser
Preview of AP Computer Science Principles Curriculum (Growing) Bundle

AP Computer Science Principles Curriculum (Growing) Bundle

This is a growing bundle for my AP Computer Science Principles Curriculum. This download includes: Two "First Week of School" activities.Unit 1 - Creative DevelopmentUnit 2 - Data Unit 3 - Algorithms & Programming (Lessons 5, 8, 11, 13 & 14 coming soon)Unit 4 - Computer Systems & Networks Unit 5 - Impact of ComputingEach unit has lessons including: Guided Notes for the studentsLesson Slides (PowerPoint, Keynote)Practice Problems WorksheetExit Slip (at least 2 versions)Keys for all resourcesSome
Preview of Computer Science Semester Bundle – High School (No Experience Needed!)

Computer Science Semester Bundle – High School (No Experience Needed!)

Created by
Creepy Circuits
So, your schedule says “Computer Science” this semester… and suddenly you’re supposed to teach programming to students who think the “cloud” is where their TikToks live. Meanwhile, state standards assume your students have been coding since they were in diapers—even though your school only just got enough Chromebooks to share. This bundle is built exactly for you: the teacher who wants a structured, student-friendly, standards-aligned course that doesn’t assume prior background knowledge. It s
Preview of Computer Science Principles Bundle: Big Idea 1 - Creative Development

Computer Science Principles Bundle: Big Idea 1 - Creative Development

This bundle covers all the AP CSP components for Big Idea 1, which has an AP exam weight of 10-13%. Bundle Includes Lessons on: Old School Technology Activity (Good First Day of School Activity)U1 L1 CollaborationU1 L2 Program Function & PurposeU1 L3 Program Design & DevelopmentL1 L4 Identifying and Correcting ErrorsVocabulary Crossword PuzzleUnit 1 Quiz (Bonus)Each Lesson Includes: Guided Notes for the studentsLesson Slides (PowerPoint & Keynote)Practice Worksheet or Activity Assessment for ea
Preview of AP Computer Science Principles Bundle - Big Idea 3: Algorithms & Programming

AP Computer Science Principles Bundle - Big Idea 3: Algorithms & Programming

This is a growing bundle to cover all the AP CSP components for Big Idea 3, which has an AP exam weight of 30-35%. The following are the lessons included in this bundle currently: U3 L1 VariablesU3 L2 Math OperatorsU3 L3 StringsU3 L4 Boolean ExpressionsU3 L5 FlowchartsU3 L6 ConditionalsU3 L7 Turtle CodingU3 L9 IterationEach Lessons Includes: Guided Notes for the studentsLesson Slides (PowerPoint & Keynote)Practice WorksheetExit Slip (At least 2 versions)Keys for all resources© 2022 “Innovative M
Preview of Java Programming Concepts BUNDLE

Java Programming Concepts BUNDLE

Created by
Creepy Circuits
Intro to Java | Control Structures | Algorithms & ArithmeticThis engaging Creepy Circuit bundle includes three scaffolded computer science lessons perfect for building foundational Java programming skills in middle or high school students. Each lesson blends engaging visuals, structured content, and hands-on coding practice with editable materials for flexible classroom use. 1. Intro to Programming and VariablesLearn about IDEs, compilers, data types, and writing first Java programs Practice
Preview of APCSP MCQ for Unit 4: Computer Systems and Networks

APCSP MCQ for Unit 4: Computer Systems and Networks

AP Computer Science Principles Unit 4 Multiple-Choice Question Set!Prepare your students for success with this collection of 40 multiple-choice questions focused on Unit 4: Computer Systems and Networks. Designed to align with the AP Computer Science Principles curriculum, these challenging, exam-style questions test essential skills such as evaluating legal and ethical factors, describing the impact of innovations, and explaining collaborative problem-solving processes. This resource not only m
Preview of Computer Science Principles: Variables (Big Idea 3 Lesson 1)

Computer Science Principles: Variables (Big Idea 3 Lesson 1)

This is the 1st lesson in my AP Computer Science Principles Big Idea 3 Algorithms and Programming. Students will: learn about variablesapply data types to variablesassign meaning variables namescomplete AP style problemsThis download includes: Guided Notes for the studentsLesson Slides (PowerPoint, Keynote)Practice WorksheetExit Slip (3 versions)Keys for all resources.© 2023 “Innovative Mathematics”(Laura Brantley) All rights reserved. All products purchased from Laura Brantley (Innovative Mathe
Preview of Computer Science Principles: Math Operators (Big Idea 3 Lesson 2)

Computer Science Principles: Math Operators (Big Idea 3 Lesson 2)

This is the 2nd lesson in my AP Computer Science Principles Big Idea 3 Algorithms and Programming. Students will: review order of operations in mathlearn modulus math operationslearn random number generator commandapply all math operations in sequential pseudocodeunderstand simulation in codingcomplete AP style problemsThis download includes: Guided Notes for the studentsLesson Slides (PowerPoint, Keynote)Practice WorksheetExit Slip (2 versions)Keys for all resources.© 2022 “Innovative Mathemati
Preview of Expanding Binomials (x+y)^n TI-84 Plus program

Expanding Binomials (x+y)^n TI-84 Plus program

Created by
Infinity
This is a program for the TI-84 Plus (any model). In order to use it, you must have one of these calculators, a cable to connect it to your computer, and TI-Connect or TI-Connect CE. Free download here: (Go to ‘Get the right version’ at the bottom right of the page.) https://education.ti.com/en/products/computer-software/ti-connect-sw This program is NOT included in my package of 40 programs. BUT, if you like this program, please take a look at my other programs for sale. Try out my free
Preview of Computer Science Principles: Iteration (Big Idea 3 Lesson 9)

Computer Science Principles: Iteration (Big Idea 3 Lesson 9)

This is the 9th lesson in my AP Computer Science Principles Big Idea 3: Algorithms & Programming bundle. Students will: learn FOR and WHILE loopsapply knowledge of loops (iteration)applying sequential and selection blocks of pseudocode using iterationcomplete AP style problemsThis download includes: Guided Notes for the studentsLesson Slides (PowerPoint, Keynote)Practice WorksheetExit Slip (4 versions)Keys for all resources.© 2023 “Innovative Mathematics”(Laura Brantley) All rights reserved. A
Preview of Computer Science Principles - Conditional Statements (Big Idea 3 Lesson 6)

Computer Science Principles - Conditional Statements (Big Idea 3 Lesson 6)

This is the sixth lesson in my AP Computer Science Principles Big Idea 3: Algorithms & Programming Bundle Students will: understand what is a conditional statement (IF statements)evaluate conditional statements (IF, IF ELSE & Nested)apply knowledge conditional statements in coding (IF, IF ELSE & Nested)complete AP style problemsThis download includes: Guided Notes for the studentsLesson Slides (PowerPoint & Keynote)Practice WorksheetExit Slips (4 versions)Keys for all resources.© 2022 “Innovat
Preview of Computer Science Principles: Boolean Expressions (Big Idea 3 Lesson 4)

Computer Science Principles: Boolean Expressions (Big Idea 3 Lesson 4)

This is the fourth lesson in my AP Computer Science Principles Big Idea 3: Algorithms & Programming Bundle Students will: understand what is a Boolean expressionevaluate Boolean expression and compound conditionalsapply knowledge of Boolean conditionals in codingcomplete AP style problemsThis download includes: Guided Notes for the studentsLesson Slides (PowerPoint & Keynote)Practice WorksheetExit Slips (4 versions)Keys for all resources.© 2022 “Innovative Mathematics”(Laura Brantley) All righ
Preview of Computer Science Principles: Turtle Coding (Big Idea 3 Lesson 7)

Computer Science Principles: Turtle Coding (Big Idea 3 Lesson 7)

This is the 7th lesson in my AP Computer Science Principles Big Idea 3: Algorithms & Programming bundle. Students will: learn how to navigate through code moving a robot around a gridapply knowledge of variables, Boolean values and conditionalsapplying sequential and selection blocks of pseudocodecomplete AP style problemsThis download includes: Guided Notes for the studentsLesson Slides (PowerPoint, Keynote and PDF)Practice WorksheetExit Slip (4 versions)Keys for all resources.© 2023 “Innovat
Preview of Introduction to Programming on the TI Graphing Calculator

Introduction to Programming on the TI Graphing Calculator

Created by
Kevin Fraker
This is a presentation I give to math students to introduce them to the world or programming. This packet includes a 4 page handout with 5 sample programs of various skill level/difficulty. It is aimed at the TI-82, 83, 84 families of calculators. It will work with the nSpire but these are more complicated to program. I find this an excellent lesson to do for 2-3 days before thanksgiving or another holiday. I also use this with a school programming club. It would also work to teach math te
Preview of Computer Science Principles: Strings (Big Idea 3 Lesson 3)

Computer Science Principles: Strings (Big Idea 3 Lesson 3)

This is the 3rd lesson in my AP Computer Science Principles Big Idea 3 Algorithms and Programming. Students will: understand string variableslearn how to concatenate stringslearn substring commandapply substrings in sequential pseudocodecomplete AP style problemsThis download includes: Guided Notes for the studentsLesson Slides (PowerPoint, Keynote)Practice WorksheetExit Slip (2 versions)Keys for all resources.© 2022 “Innovative Mathematics”(Laura Brantley) All rights reserved. All products purc
Preview of AP Computer Science A Unit 1 Free Response Practice 1.2 Variables & Data Types

AP Computer Science A Unit 1 Free Response Practice 1.2 Variables & Data Types

AP Computer Science A Unit 1 Primitive Types - 1.1 and 1.2 Coding Practice Print Statetment, Data Types and Variables  This document contains 14 basic exercises for AP Computer Science A, aligned directly with the standards covered for Unit 1 on the College Board’s AP Classroom website for AP Computer Science A. Specifically, these exercises focus on subunits 1.1 and 1.2, where students identify common coding errors, evaluate print and println statements, and learn how to write Java statements w
Preview of Lesson 5 - What is Technology and Science?

Lesson 5 - What is Technology and Science?

Created by
Corrinda Lathan
The STEM Program focuses on project based creativity, imagination, innovation ultimately preparing students for 21st century skills. best utilized with: STEM Curriculum A Holistic Approach 6th 7th 8th Internet Safety - Lesson 1 Internet Usage - Lesson 2 Creating Graphs in Excel - Lesson 4 What is STEM -Lesson 5 What is Technology and Science - Lesson 5 TV Window to the world - Lesson 6 Assembly Line benefits and contributions to society - Lesson 9 Tower STEM Challenge (assessment) grade 7 Energ
Preview of Alice 3 - Alien and Ball - Scene Set up

Alice 3 - Alien and Ball - Scene Set up

Alice 3 programming project - focuses on scene set up, subpart movement, and command details (duration, font, etc.)
Preview of Free Coding Activities: Undersea Adventures Coding Challenge

Free Coding Activities: Undersea Adventures Coding Challenge

Introduce coding and programming to preschool students with this FREE 2-level coding activity.  It's just one of the engaging lessons our virtual teachers use  in Techie Kids Club Class #222, Robo's Undersea Adventure.  Want more fun coding lessons? Sign up for a FREE TRIAL: TechieKidsClub.com
Preview of Full Coding Lesson in Scratch: Learning About Looping  (Lesson 2)

Full Coding Lesson in Scratch: Learning About Looping (Lesson 2)

A step by step computer programming lesson in Scratch with an introduction to the Scratch workspace leading up to the exercise.Lesson 2: Learning About LoopingA simple introductory script to give you a taste of some programming elements in scratch. This lesson focuses on loops, one of the most fundamental coding concepts. Let's create a fun dancer animation to teach this simple, but powerful, idea. In this example you'll:Explore a new type of event in ScratchLearn about different types of loopin
Preview of CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

Created by
The STEAM Lab
36-Week Coding Challenge Program: From Fundamentals to InnovationYour students will embark on a 36-week journey where each week they will tackle a new coding challenge, gradually progressing from the basics to more advanced and creative projects. These challenges will guide them through various tools and languages, from foundational coding concepts to innovative applications using platforms like Code with Code and Go Mouse, Dash, Pyxel, Finch, and more. Aligned to Common Core State Standards and
Preview of Snowman Debug Assignment

Snowman Debug Assignment

Python Turtle Debug assignment. Program and answer key is provided as a .txt file. Great for students to practice identifying mistakes in code and fixing them. Program should make the snowman thumbnail at the very end.
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