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Preview of SPIKE™ Prime Robotics & Coding BUNDLE | 6 Lessons & Engineering Notebook

SPIKE™ Prime Robotics & Coding BUNDLE | 6 Lessons & Engineering Notebook

Transform your LEGO® SPIKE™ Prime classroom from "playing with robots" into a high-rigor computational thinking lab! This supplement is designed specifically to pair with the Kickstart Your Business unit found online, moving students through the real-world logic of automation, security, and industrial design. The ChallengeWhether you need a quick one-day plan or a comprehensive multi-week coding challenge, these lessons are modular and ready to go. Students work in pairs, following step-by-st
Preview of OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Out of Order” LEGO® SPIKE™ Prime lesson! Students will build, test, debug, analyze, and improve a robotic delivery cart while documenting their thinking, troubleshooting strategies, and programming observations directly into
Preview of Artificial Intelligence Reading Comprehension Coding Unplugged Activity For G6-8

Artificial Intelligence Reading Comprehension Coding Unplugged Activity For G6-8

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding . Artificial Intelligence concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. This activity pack connects literacy with technology by helping students read, write, and learn about Artificial Intelligence in a simple and engaging way. It also serves as a great introduction to Coding Unplugged learning and Scratch Coding concepts, ma
Preview of Engineering Design Process Unit Plan Using Catchbook - Student Packet

Engineering Design Process Unit Plan Using Catchbook - Student Packet

This is the Student Packet for the Engineering Design Process Unit Plan, designed to supplement activities as part of the design process of a competitive robotics program such as FIRST®, BEST(TM), or VEX®. This unit has a basic framework that can be customized for students in grades 3-12 and meets Next Generation Science Standards for Engineering Design topics. This unit utilizes Catchbook by Siemens PLM Software. Catchbook is a 2D sketching tool available from the Apple App Store, Google Play,
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