TPT
Total:
$0.00

Random Objects

31 results
Filters
Standard
Audience
Preview of Subitizing - finger numbers - random order v. 3

Subitizing - finger numbers - random order v. 3

Subitizing is the ability to recognize the number of objects in a group without counting them. It's an important skill for early math learners and can be practiced with dice! By rolling a die and quickly recognizing the number of dots without counting them, children can strengthen their subitizing skills. This is an interactive smartboard lesson via google slides. (don't use slide show mode) Tags: #subitizing #mathskills #earlylearning
Preview of Subitizing - finger numbers - random order v. 2

Subitizing - finger numbers - random order v. 2

Subitizing is the ability to recognize the number of objects in a group without counting them. It's an important skill for early math learners and can be practiced with dice! By rolling a die and quickly recognizing the number of dots without counting them, children can strengthen their subitizing skills. This is an interactive smartboard lesson via google slides. (don't use slide show mode) Tags: #subitizing #mathskills #earlylearning
Preview of Subitizing - finger numbers - random order v. 1

Subitizing - finger numbers - random order v. 1

Subitizing is the ability to recognize the number of objects in a group without counting them. It's an important skill for early math learners and can be practiced with dice! By rolling a die and quickly recognizing the number of dots without counting them, children can strengthen their subitizing skills. This is an interactive smartboard lesson via google slides. (don't use slide show mode) Tags: #subitizing #mathskills #earlylearning
Preview of Game of Life Game - Instructions for Students

Game of Life Game - Instructions for Students

Created by
Miller STEAM
Instructions for students about the object of "The Game of Life." Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copay
Preview of Fractions as parts of a set - Math Problem Solving

Fractions as parts of a set - Math Problem Solving

Created by
SpiralWorks
Build confidence in solving real-world math problems with targeted practice. **Topics Included:** • Thank You • Area word problems • Choosing the best unit mass weight • Classroom supplies total cost • Daily schedules how long things take • Dependent events • Fractions as parts of a set • Fundraising math • Powers of ten and scientific notation intro • Random sampling • Times tables mix 2 5 ⭐ **Perfect For:** • Bell Ringers • Math Centers • Homework Practice • Small Group Work • Early Finishers
Preview of Binomial & Geo Probability  Review Activity (Stats/AP Stat) ***Christmas Themed

Binomial & Geo Probability Review Activity (Stats/AP Stat) ***Christmas Themed

Created by
The Math Lane
***12 Days of Christmas Themed*** Get ready to supercharge your students' probability skills with this high-octane activity! With 21 adrenaline-pumping questions covering everything from expected value to binomial distribution, geometric distribution, random variables, standard deviation, and mean, this activity is sure to get your students revved up and ready to conquer any statistics challenge that comes their way. Not only will this activity push your students to the limit, but it also come
Preview of Game of Life Research - Dream House Credit Score Calculation

Game of Life Research - Dream House Credit Score Calculation

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research Project - Dream Car Credit Score Calculation

Game of Life Research Project - Dream Car Credit Score Calculation

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Miscellaneous Research

Game of Life Research - Miscellaneous Research

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research Project - Dream Car Research

Game of Life Research Project - Dream Car Research

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Dream Career/Education Research

Game of Life Research - Dream Career/Education Research

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Blank Avatar Form

Game of Life Research - Blank Avatar Form

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Dream House Research

Game of Life Research - Dream House Research

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Student Presentation Rubric

Game of Life Research - Student Presentation Rubric

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Presentation Rubric

Game of Life Research - Presentation Rubric

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Presentation Talking Points

Game of Life Research - Presentation Talking Points

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research Project - Survey

Game of Life Research Project - Survey

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after bal
Preview of Game of Life Research - Sample Presentation #1

Game of Life Research - Sample Presentation #1

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Sample Presentation #2

Game of Life Research - Sample Presentation #2

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of Game of Life Research - Sample Presentation #3

Game of Life Research - Sample Presentation #3

Created by
Miller STEAM
Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be thrown into the mix after balanci
Preview of The Game of Life - GAME BUNDLE (1/2 year supplemental curriculum!)

The Game of Life - GAME BUNDLE (1/2 year supplemental curriculum!)

Created by
Miller STEAM
This is the game portion of "The Game of Life." Each student will be given a character that they will "act out." Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, car oil changes, etc.) will be th
Preview of Game of Life Game - Avatars

Game of Life Game - Avatars

Created by
Miller STEAM
Individual avatars/characters for "The Game of Life" game. Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car accidents, health copays, ca
Preview of Game of Life Game - Checkbook Cover

Game of Life Game - Checkbook Cover

Created by
Miller STEAM
Checkbook register covers to go along with "Checkbooks" in "The Game of Life" game. Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car acc
Preview of Game of Life Game - How to Balance a Checkbook Instructions

Game of Life Game - How to Balance a Checkbook Instructions

Created by
Miller STEAM
Instructions for how to balance a checkbook to go along with "The Game of Life" game. Each student will be given a character that they will "act out" during first semester. Each character has an occupation, annual income, home life description, monthly income and monthly expenses. Students will be paid every two weeks, and must pay their living expenses every two weeks. (Each two weeks emulates one month in real life.) Checkbooks must be balanced every two weeks, and random life events (car acc
Showing 1-24 of 31 results